View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001990 | The Dark Mod | Sound | public | 23.10.2009 14:33 | 26.03.2010 07:39 |
Reporter | Ladro | Assigned To | greebo | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | TDM 1.00 | ||||
Target Version | TDM 1.01 | Fixed in Version | TDM 1.01 | ||
Summary | 0001990: No SOUND on TDM after installing a mission - under Linux | ||||
Description | When I install a news mission from the main menu, and the Mod exit and restart automatically, after the quick restart i have no sound at all. Of course if i quit and re-enter in the TDM, the sound works and the mission is well installed, so i can play without any problem, but i think maybe this a little bug to track :-) This is the Alsastate log on automatic restart TDM after installed a mission (with sound NOT working): ************************************* dlopen(libasound.so.2) asoundlib version: 1.0.18 Alsa is available ------ Alsa Sound Initialization ----- ALSA lib pcm_dmix.c:1008:(snd_pcm_dmix_open) unable to open slave snd_pcm_open SND_PCM_STREAM_PLAYBACK 'default' failed: Device or resource busy dlclose WARNING: sound subsystem disabled -------------------------------------- ----------- Alsa Shutdown ------------ -------------------------------------- My configuration: Ubuntu 9.04 - 32 bit - no Pulse audio - Athlon X2 @3Ghz, 4 GB DDR2, ATI HD2600 with latest proprietary Catalyst driver, etc etc.. | ||||
Additional Information | Report thread on forum: http://modetwo.net/darkmod/index.php?/topic/9979-no-sound-after-installing-a-mission-under-linux/ The workaround for now it's to exit from TDM and restart it after a mission is installed. ==> Other Linux users are reporting exactly the same issue <== Someone suggested to increse the amount of delay on the automatic relaunch of TDM, if possibile. Maybe the sound device it's not well killed on exit, just before the automatic relaunch. | ||||
Tags | No tags attached. | ||||
Resolved in TDM 1.01. TDMLauncher will accept an optional delay parameter: tdmlauncher.linux --delay=5000 This will make tdmlauncher wait for 5 seconds. The actual delay is configured by a CVAR in the actual game, which can be set in the console or DoomConfig.cfg: tdm_fm_restart_delay |
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Date Modified | Username | Field | Change |
---|---|---|---|
23.10.2009 14:33 | Ladro | New Issue | |
25.10.2009 06:40 | greebo | Status | new => acknowledged |
29.10.2009 07:45 | greebo | Project | @8@ => The Dark Mod |
09.11.2009 10:02 | greebo | Status | acknowledged => assigned |
09.11.2009 10:02 | greebo | Assigned To | => greebo |
09.11.2009 10:04 | greebo | Note Added: 0002736 | |
09.11.2009 10:04 | greebo | Status | assigned => resolved |
09.11.2009 10:04 | greebo | Fixed in Version | => TDM 1.01 |
09.11.2009 10:04 | greebo | Resolution | open => fixed |
09.11.2009 10:04 | greebo | Note Edited: 0002736 | |
09.11.2009 10:05 | greebo | Projection | none => minor fix |
09.11.2009 10:05 | greebo | ETA | none => < 1 day |
09.11.2009 10:05 | greebo | Build | => 3757 |
09.11.2009 10:05 | greebo | Target Version | => TDM 1.01 |
09.11.2009 10:05 | greebo | Description Updated | |
26.03.2010 07:39 | greebo | Status | resolved => closed |