View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002075 | The Dark Mod | AI | public | 03.01.2010 02:23 | 26.03.2010 07:36 |
Reporter | Ishtvan | Assigned To | crispy | ||
Priority | low | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Target Version | TDM 1.01 | Fixed in Version | TDM 1.01 | ||
Summary | 0002075: AI Alerted by Falling Damage | ||||
Description | AI are going into a higher alert state when they suffer falling damage (or acceleration damage in general). This is probably undesirable, if the AI is on a normal patrol and then accidentally falls somewhere, it would be strange to see them whip out their weapon and search the area with high acuity, just because they fell. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
03.01.2010 02:23 | Ishtvan | New Issue | |
04.01.2010 02:22 | crispy | Status | new => assigned |
04.01.2010 02:22 | crispy | Assigned To | => crispy |
04.01.2010 02:35 | crispy | Note Added: 0002837 | |
04.01.2010 02:35 | crispy | Status | assigned => resolved |
04.01.2010 02:35 | crispy | Fixed in Version | => SVN |
04.01.2010 02:35 | crispy | Resolution | open => fixed |
29.01.2010 09:51 | greebo | Target Version | => TDM 1.01 |
29.01.2010 09:53 | greebo | Fixed in Version | SVN => TDM 1.01 |
26.03.2010 07:36 | greebo | Status | resolved => closed |