View Issue Details

IDProjectCategoryView StatusLast Update
0000209DarkRadiantGUIpublic07.04.2007 01:34
ReporterSneaksieDave Assigned Togreebo  
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionfixed 
Product Version0.9.0 
Fixed in Version0.9.0 
Summary0000209: Refresh Media tree upon Flush and Reload Shaders
DescriptionFlush and Reload shaders (on the Textures tab) works great for the cam view* and the Textures tab. Unfortunately, it currently doesn't seem to update the Media tab material tree. (Edit: specifically, newly added shaders did not show up)


*I also had one instance where I was getting a shader error where none existed (specular showed as not found despite flush and reload); after I restarted DR everything was okay, but I haven't investigated that yet.
TagsNo tags attached.

Activities

greebo

greebo

18.03.2007 09:02

administrator   ~0000425

The Media Browser is rebuilt upon "Flush & Reload Shaders".
SneaksieDave

SneaksieDave

07.04.2007 01:34

reporter   ~0000534

Nice.

Issue History

Date Modified Username Field Change
16.03.2007 02:15 SneaksieDave New Issue
16.03.2007 03:09 SneaksieDave Description Updated
16.03.2007 07:36 greebo Status new => assigned
16.03.2007 07:36 greebo Assigned To => greebo
18.03.2007 09:02 greebo Status assigned => resolved
18.03.2007 09:02 greebo Fixed in Version => latest SVN
18.03.2007 09:02 greebo Resolution open => fixed
18.03.2007 09:02 greebo Note Added: 0000425
07.04.2007 01:34 SneaksieDave Status resolved => closed
07.04.2007 01:34 SneaksieDave Note Added: 0000534