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IDProjectCategoryView StatusLast Update
0002153The Dark ModCodingpublic20.09.2010 09:32
ReporterSpringheel Assigned Togreebo  
PrioritylowSeveritynormalReproducibilityhave not tried
Status closedResolutionfixed 
Target VersionTDM 1.02Fixed in VersionTDM 1.02 
Summary0002153: AI play "lost him" barks after killing opponent.
DescriptionAfter killing an opponent, AI play their kill bark, but then a couple seconds later play a "where'd he go" bark, which is heard before the fail screen comes up. Sometimes, this is humorous:

"So, you're dead now.... Bet you think you're clever."

But most of the time it's silly:

"Ha! Got you.... Hey, where'd he go?"

TagsNo tags attached.

Activities

tels

tels

23.03.2010 14:13

reporter   ~0002950

I guess the dead player entity is removed from the game while the screen still fades out. Should there be a special flag that prevents the AI from reacting any further if the player is missing? Guess we better just block that particular response if someone died (like "put person on an ignore list" and ignore them for 15 seconds", that would also work in MP where an AI might kill someone repeatadly).
greebo

greebo

26.03.2010 09:16

administrator   ~0002978

The SuspiciousState is issuing a ClearTasks() call on the communication subsystem, which is clearing a pause I added to resolve this. I need to tweak the combat state or the memory variables a bit, I reckon.

Issue History

Date Modified Username Field Change
01.03.2010 01:35 Springheel New Issue
01.03.2010 01:35 Springheel Priority normal => low
01.03.2010 01:35 Springheel Summary AI make inappropriate barks after killing opponent. => AI play "lost him" barks after killing opponent.
23.03.2010 14:13 tels Note Added: 0002950
26.03.2010 09:03 greebo Status new => assigned
26.03.2010 09:03 greebo Assigned To => greebo
26.03.2010 09:16 greebo Note Added: 0002978
26.03.2010 09:43 greebo Status assigned => resolved
26.03.2010 09:43 greebo Fixed in Version => TDM 1.02
26.03.2010 09:43 greebo Resolution open => fixed
26.03.2010 09:43 greebo Target Version => TDM 1.02
20.09.2010 09:32 greebo Status resolved => closed