View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000219 | DarkRadiant | Renderer | public | 20.03.2007 15:50 | 05.01.2023 16:25 |
Reporter | SneaksieDave | Assigned To | greebo | ||
Priority | none | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | 0.9.0 | ||||
Target Version | 3.0.0 | Fixed in Version | 3.0.0 | ||
Summary | 0000219: Realtime shadow mode | ||||
Description | I wasn't sure whether to track this or not, but I know that sometimes things don't happen unless they are tracked (just had a perfect example of this at work today - a large feature from our software I've been waiting on, which is known by all, talked about at meetings, but not tracked - kind've a "so obvious that it's not necessary" situation - sure enough, today, the developer tracked it, as a note to himself because he forgot), and more importantly, DarkRadiant is so fast overtaking DoomEd that I assume this is moving closer and closer to the front of the queue. That said, if this is to be part of some larger, fully detailed and spec'd "Renderer Rewrite" entry, then we can just close this out and forget it/merge it/whatever. But I thought I'd put this up because I just had a thought on one particular facet of it. The reasons to use DoomEd at all are dwindling. Yay. I even felt uncomfortable using it over the past few days for some shadow-dependant stuff. However, I did need it for that - shadows. So I'm thinking... well, I'm sure the DR renderer is not nearly as fast as the Doom renderer (evidence of this can already be seen even on a small map), so perhaps shadows aren't really a viable option at this point - it would drag the rendering to a crawl. But then it occurred to me, why not have a lit shadow *mode*, which is separate from the existing lit (noshadow) mode? That way it exists, and prior to the renderer being updated someday in the future, but the user is not forced to suffer with a slow framerate, and instead can enable it only when needed for shadow work. Anyway, that's the idea, a separate lit shadow mode, the only real reason I tracked this at this time. | ||||
Tags | No tags attached. | ||||
Unfortunately to implement shadows at all requires a renderer rewrite, because it would mean performing the render on a light-by-light basis (like Doom 3 does) rather than testing each surface against a global list of lights. It is therefore not possible to implement a quick-n-dirty shadow mode (or at least to do so would require a similar amount of work to actually doing the real rewrite). | |
DarkRadiant: shadow_mapping 172cae0f 20.03.2022 14:38 Details Diff |
0000219: Add FrameBuffer object to hold the shadow map buffer. |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/OpenGLRenderSystem.cpp | Diff File | ||
add - radiantcore/rendersystem/backend/FrameBuffer.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderResult.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.h | Diff File | ||
mod - tools/msvc/DarkRadiantCore.vcxproj | Diff File | ||
mod - tools/msvc/DarkRadiantCore.vcxproj.filters | Diff File | ||
DarkRadiant: shadow_mapping 8f32f038 20.03.2022 15:51 Details Diff |
0000219: WIP commit, adding dummy shadow map VP/FP and corresponding C++ wrapper. Add texture atlas and rectangle class. |
Affected Issues 0000219 |
|
add - install/gl/shadowmap_fp.glsl | Diff File | ||
add - install/gl/shadowmap_vs.glsl | Diff File | ||
add - libs/render/Rectangle.h | Diff File | ||
mod - radiantcore/CMakeLists.txt | Diff File | ||
mod - radiantcore/rendersystem/backend/FrameBuffer.h | Diff File | ||
mod - radiantcore/rendersystem/backend/GLProgramFactory.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/GLProgramFactory.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.h | Diff File | ||
add - radiantcore/rendersystem/backend/glprogram/ShadowMapProgram.cpp | Diff File | ||
add - radiantcore/rendersystem/backend/glprogram/ShadowMapProgram.h | Diff File | ||
mod - tools/msvc/DarkRadiantCore.vcxproj | Diff File | ||
mod - tools/msvc/DarkRadiantCore.vcxproj.filters | Diff File | ||
mod - tools/msvc/libs.vcxproj | Diff File | ||
mod - tools/msvc/libs.vcxproj.filters | Diff File | ||
DarkRadiant: shadow_mapping fcd91857 20.03.2022 15:52 Details Diff |
0000219: ContinuousBuffer keeps track of the allocated elements |
Affected Issues 0000219 |
|
mod - libs/render/ContinuousBuffer.h | Diff File | ||
DarkRadiant: shadow_mapping 8745a66e 20.03.2022 16:31 Details Diff |
0000219: More WIP, this isn't crashing anymore |
Affected Issues 0000219 |
|
mod - install/gl/shadowmap_vs.glsl | Diff File | ||
mod - radiantcore/rendersystem/backend/FrameBuffer.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.h | Diff File | ||
DarkRadiant: shadow_mapping 86eedfdd 20.03.2022 17:14 Details Diff |
0000219: Pass the light origin to the shadow map program, to transform vertices into light space. |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/GLSLProgramBase.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/ShadowMapProgram.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/ShadowMapProgram.h | Diff File | ||
DarkRadiant: shadow_mapping d194a2aa 24.03.2022 15:01 Details Diff |
0000219: Draw geometry using glDrawElementsInstancedBaseVertex, port GLSL shader from TDM |
Affected Issues 0000219 |
|
mod - install/gl/shadowmap_fp.glsl | Diff File | ||
mod - install/gl/shadowmap_vp.glsl | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/ObjectRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/ObjectRenderer.h | Diff File | ||
DarkRadiant: shadow_mapping 8db5ae50 24.03.2022 16:15 Details Diff |
0000219: Bind shadow map information to the interaction shader |
Affected Issues 0000219 |
|
mod - install/gl/interaction_fp.glsl | Diff File | ||
mod - radiantcore/rendersystem/backend/FrameBuffer.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/OpenGLState.h | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/GLSLBumpProgram.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/GLSLBumpProgram.h | Diff File | ||
DarkRadiant: shadow_mapping 943846a1 24.03.2022 17:26 Details Diff |
0000219: First port of the shadow map shading code from TDM. It is messed up, but it appears to be doing some sort of shadowing. |
Affected Issues 0000219 |
|
mod - install/gl/interaction_fp.glsl | Diff File | ||
mod - install/gl/interaction_vp.glsl | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/GLSLBumpProgram.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/GLSLBumpProgram.h | Diff File | ||
DarkRadiant: shadow_mapping c00fd79e 25.03.2022 13:08 Details Diff |
0000219: Run the shadow map pass before the regular depth fill pass |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.h | Diff File | ||
mod - radiantcore/rendersystem/backend/SceneRenderer.cpp | Diff File | ||
DarkRadiant: shadow_mapping 4dcebf69 25.03.2022 14:23 Details Diff |
0000219: Port the vertex clipping code to DR. |
Affected Issues 0000219 |
|
mod - install/gl/shadowmap_vp.glsl | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
DarkRadiant: shadow_mapping e51121e1 25.03.2022 14:44 Details Diff |
0000219: Port the error correction terms from the TDM shaders. Don't cull out-of-view objects for shadow-casting lights |
Affected Issues 0000219 |
|
mod - install/gl/interaction_fp.glsl | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
DarkRadiant: shadow_mapping 62e924da 25.03.2022 14:51 Details Diff |
0000219: Add alpha-test to shadow map shader |
Affected Issues 0000219 |
|
mod - install/gl/shadowmap_fp.glsl | Diff File | ||
mod - install/gl/shadowmap_vp.glsl | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
DarkRadiant: shadow_mapping 8a6be0b0 25.03.2022 15:19 Details Diff |
0000219: Refactoring to reduce code duplication |
Affected Issues 0000219 |
|
mod - include/iglprogram.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.h | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/GLSLDepthFillAlphaProgram.h | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/ShadowMapProgram.h | Diff File | ||
DarkRadiant: shadow_mapping da5cffcf 25.03.2022 15:31 Details Diff |
0000219: Refactoring to make the main render method more compact |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.h | Diff File | ||
DarkRadiant: shadow_mapping 52e6663f 25.03.2022 16:22 Details Diff |
0000219: LightInteractions list is a member now. Keep the render result as member variable, move to the caller when done. |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.h | Diff File | ||
DarkRadiant: shadow_mapping 0b4cfeba 25.03.2022 16:57 Details Diff |
0000219: Assemble a list of casting lights for the shadow mapping stage |
Affected Issues 0000219 |
|
mod - include/irender.h | Diff File | ||
mod - radiantcore/entity/light/LightNode.cpp | Diff File | ||
mod - radiantcore/entity/light/LightNode.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.h | Diff File | ||
DarkRadiant: shadow_mapping 9887f63f 25.03.2022 17:22 Details Diff |
0000219: Render up to 6 shadow casting lights |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.h | Diff File | ||
DarkRadiant: shadow_mapping f2bf6dac 25.03.2022 19:52 Details Diff |
0000219: Fix RenderPreviews drawing all black |
Affected Issues 0000219 |
|
mod - libs/render/NopRenderView.h | Diff File | ||
mod - libs/render/NopVolumeTest.h | Diff File | ||
DarkRadiant: shadow_mapping c71edf0f 26.03.2022 04:01 Details Diff |
0000219: Fix a porting error in a piece of code used to calculate the shadow map region |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/glprogram/GLSLBumpProgram.cpp | Diff File | ||
DarkRadiant: shadow_mapping e740d99d 26.03.2022 04:22 Details Diff |
0000219: Increase shadow map frame buffer size |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/FrameBuffer.h | Diff File | ||
DarkRadiant: shadow_mapping 8a6ee4d4 26.03.2022 04:27 Details Diff |
0000219: Rename interaction program object |
Affected Issues 0000219 |
|
mod - radiantcore/CMakeLists.txt | Diff File | ||
mod - radiantcore/rendersystem/backend/GLProgramFactory.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/InteractionPass.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/InteractionPass.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/OpenGLShaderPass.h | Diff File | ||
mod - tools/msvc/DarkRadiantCore.vcxproj | Diff File | ||
mod - tools/msvc/DarkRadiantCore.vcxproj.filters | Diff File | ||
DarkRadiant: shadow_mapping a22844c5 26.03.2022 04:45 Details Diff |
0000219: Clean up GLSL program classes and interfaces |
Affected Issues 0000219 |
|
mod - include/iglprogram.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/OpenGLShaderPass.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/OpenGLShaderPass.h | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/GLSLCubeMapProgram.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/GLSLCubeMapProgram.h | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/GenericVFPProgram.h | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/InteractionProgram.h | Diff File | ||
DarkRadiant: shadow_mapping 8b2cc39c 26.03.2022 04:57 Details Diff |
0000219: Rename GLSL program types |
Affected Issues 0000219 |
|
mod - radiantcore/CMakeLists.txt | Diff File | ||
mod - radiantcore/rendersystem/backend/DepthFillPass.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/DepthFillPass.h | Diff File | ||
mod - radiantcore/rendersystem/backend/GLProgramFactory.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/OpenGLShaderPass.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/GenericVFPProgram.cpp | Diff File | ||
mod - tools/msvc/DarkRadiantCore.vcxproj | Diff File | ||
mod - tools/msvc/DarkRadiantCore.vcxproj.filters | Diff File | ||
DarkRadiant: shadow_mapping 75b32a3c 26.03.2022 04:59 Details Diff |
0000219: Remove unused depth fill program |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/GLProgramFactory.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/GLProgramFactory.h | Diff File | ||
rm - radiantcore/rendersystem/backend/glprogram/GLSLDepthFillProgram.cpp | Diff | ||
rm - radiantcore/rendersystem/backend/glprogram/GLSLDepthFillProgram.h | Diff | ||
DarkRadiant: shadow_mapping 917acbd4 26.03.2022 05:01 Details Diff |
0000219: Depth fill program file names adjusted |
Affected Issues 0000219 |
|
rm - install/gl/zfill_fp.glsl | Diff | ||
mod - radiantcore/rendersystem/backend/DepthFillPass.h | Diff File | ||
mod - radiantcore/rendersystem/backend/glprogram/DepthFillAlphaProgram.cpp | Diff File | ||
DarkRadiant: shadow_mapping 7b03fa61 26.03.2022 07:16 Details Diff |
0000219: Add toggle button to enable/disable shadows |
Affected Issues 0000219 |
|
mod - include/irender.h | Diff File | ||
add - install/bitmaps/lightingModeWithShadows.png | Diff File | ||
mod - install/ui/camwnd.fbp | Diff File | ||
mod - install/ui/camwnd.xrc | Diff File | ||
mod - install/user.xml | Diff File | ||
mod - radiant/camera/CamWnd.cpp | Diff File | ||
mod - radiant/camera/CameraWndManager.cpp | Diff File | ||
mod - radiantcore/rendersystem/OpenGLRenderSystem.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.h | Diff File | ||
DarkRadiant: shadow_mapping 16bc9c10 26.03.2022 07:22 Details Diff |
0000219: Respect the registry setting in LightingModeRenderer. |
Affected Issues 0000219 |
|
mod - radiant/camera/CamWnd.cpp | Diff File | ||
mod - radiant/camera/CamWnd.h | Diff File | ||
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
DarkRadiant: shadow_mapping 02f23ea4 26.03.2022 07:48 Details Diff |
0000219: Fix crash when opening render previews |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.h | Diff File | ||
DarkRadiant: shadow_mapping b3e3ba8d 26.03.2022 13:33 Details Diff |
0000219: Add interface to IRenderableObject to be able to skip models with "noshadows" set on them. |
Affected Issues 0000219 |
|
mod - include/irender.h | Diff File | ||
mod - include/irenderableobject.h | Diff File | ||
mod - libs/render/RenderableBox.h | Diff File | ||
mod - libs/render/RenderableGeometry.h | Diff File | ||
mod - radiantcore/entity/EntityNode.cpp | Diff File | ||
mod - radiantcore/entity/EntityNode.h | Diff File | ||
mod - radiantcore/entity/light/LightNode.cpp | Diff File | ||
mod - radiantcore/entity/light/LightNode.h | Diff File | ||
mod - radiantcore/model/RenderableModelSurface.h | Diff File | ||
mod - radiantcore/model/StaticModelNode.cpp | Diff File | ||
mod - radiantcore/model/md5/MD5ModelNode.cpp | Diff File | ||
mod - radiantcore/rendersystem/OpenGLRenderSystem.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/LightInteractions.cpp | Diff File | ||
mod - radiantcore/rendersystem/backend/WindingRenderer.h | Diff File | ||
DarkRadiant: shadow_mapping 11bb1cdd 26.03.2022 13:33 Details Diff |
0000219: Fix crash in LightingModeRenderer. |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp | Diff File | ||
DarkRadiant: shadow_mapping 85a64500 26.03.2022 13:47 Details Diff |
0000219: Add TDM-specific support for noshadows_lit, since that is the setting of most wall torches |
Affected Issues 0000219 |
|
mod - radiantcore/entity/EntityNode.h | Diff File | ||
mod - radiantcore/entity/eclassmodel/EclassModelNode.cpp | Diff File | ||
mod - radiantcore/entity/eclassmodel/EclassModelNode.h | Diff File | ||
DarkRadiant: shadow_mapping aee907b2 26.03.2022 15:44 Details Diff |
0000219: Fix a logic error leading to unprepared OpenGLShader instances with _geometryUpdatePending == true |
Affected Issues 0000219 |
|
mod - radiantcore/brush/BrushNode.cpp | Diff File | ||
mod - radiantcore/brush/RenderableWinding.h | Diff File | ||
mod - radiantcore/rendersystem/backend/FullBrightRenderer.cpp | Diff File | ||
DarkRadiant: shadow_mapping 635e6a7b 27.03.2022 06:37 Details Diff |
0000219: Natvis tweaks |
Affected Issues 0000219 |
|
mod - tools/msvc/natvis/mathlib.natvis | Diff File | ||
DarkRadiant: shadow_mapping 5ad75e5c 27.03.2022 11:17 Details Diff |
0000219: Fix a sync range problem in WindingRenderer. Removing a winding from the buffer has to invalidate all data to the right. |
Affected Issues 0000219 |
|
mod - radiantcore/rendersystem/backend/WindingRenderer.h | Diff File |
Date Modified | Username | Field | Change |
---|---|---|---|
20.03.2007 15:50 | SneaksieDave | New Issue | |
20.03.2007 18:24 | orbweaver | Note Added: 0000437 | |
20.03.2007 18:24 | orbweaver | Status | new => acknowledged |
20.03.2021 09:22 | orbweaver | Assigned To | => orbweaver |
20.03.2021 09:22 | orbweaver | Status | acknowledged => confirmed |
24.03.2022 17:45 | greebo | Assigned To | orbweaver => greebo |
24.03.2022 17:46 | greebo | Status | confirmed => assigned |
24.03.2022 17:48 | greebo | Summary | Realtime shadow mode? => Realtime shadow mode |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 172cae0f |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 8f32f038 |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping fcd91857 |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 8745a66e |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 86eedfdd |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping d194a2aa |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 8db5ae50 |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 943846a1 |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping c00fd79e |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 4dcebf69 |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping e51121e1 |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 62e924da |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 8a6be0b0 |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping da5cffcf |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 52e6663f |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 0b4cfeba |
25.03.2022 17:45 | greebo | Changeset attached | => DarkRadiant shadow_mapping 9887f63f |
26.03.2022 04:21 | greebo | Changeset attached | => DarkRadiant shadow_mapping f2bf6dac |
26.03.2022 04:21 | greebo | Changeset attached | => DarkRadiant shadow_mapping c71edf0f |
26.03.2022 07:22 | greebo | Changeset attached | => DarkRadiant shadow_mapping e740d99d |
26.03.2022 07:22 | greebo | Changeset attached | => DarkRadiant shadow_mapping 8a6ee4d4 |
26.03.2022 07:22 | greebo | Changeset attached | => DarkRadiant shadow_mapping a22844c5 |
26.03.2022 07:22 | greebo | Changeset attached | => DarkRadiant shadow_mapping 8b2cc39c |
26.03.2022 07:22 | greebo | Changeset attached | => DarkRadiant shadow_mapping 75b32a3c |
26.03.2022 07:22 | greebo | Changeset attached | => DarkRadiant shadow_mapping 917acbd4 |
26.03.2022 07:22 | greebo | Changeset attached | => DarkRadiant shadow_mapping 7b03fa61 |
26.03.2022 07:22 | greebo | Changeset attached | => DarkRadiant shadow_mapping 16bc9c10 |
26.03.2022 07:48 | greebo | Changeset attached | => DarkRadiant shadow_mapping 02f23ea4 |
26.03.2022 13:47 | greebo | Changeset attached | => DarkRadiant shadow_mapping b3e3ba8d |
26.03.2022 13:47 | greebo | Changeset attached | => DarkRadiant shadow_mapping 11bb1cdd |
26.03.2022 13:47 | greebo | Changeset attached | => DarkRadiant shadow_mapping 85a64500 |
26.03.2022 20:29 | greebo | Changeset attached | => DarkRadiant shadow_mapping aee907b2 |
27.03.2022 11:17 | greebo | Changeset attached | => DarkRadiant shadow_mapping 635e6a7b |
27.03.2022 11:17 | greebo | Changeset attached | => DarkRadiant shadow_mapping 5ad75e5c |
27.03.2022 11:18 | greebo | Status | assigned => resolved |
27.03.2022 11:18 | greebo | Resolution | open => fixed |
27.03.2022 11:18 | greebo | Fixed in Version | => 3.0.0 |
27.03.2022 11:18 | greebo | Target Version | => 3.0.0 |
16.06.2022 13:43 | greebo | Relationship added | related to 0005583 |
05.01.2023 16:25 | greebo | Status | resolved => closed |