View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002208 | DarkRadiant | Map Editing | public | 07.05.2010 18:33 | 24.09.2011 08:20 |
| Reporter | ungoliant | Assigned To | greebo | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Platform | Win32 | OS | Windows | OS Version | XP |
| Product Version | 1.2.2 | ||||
| Fixed in Version | 1.3.0 | ||||
| Summary | 0002208: brush/patch outlines invisible in camera view | ||||
| Description | Edges and patch subdivisions in the foreground of the camera view are invisible. Edges/subdivisions obscured by other objects are visible. Can only see foreground outlines in camera view if using vertex mode. Randomly, some edges/subdivisions will be half visible, but flashy when moving the camera around, almost as if the white outline is z-fighting with the face of the patch/brush. Problem occurred on 2 different computers running XP and Vista directly after installing DR 1.2.2 | ||||
| Steps To Reproduce | select any brush or patch | ||||
| Additional Information | another user encountered the opposite problem where edges in the background would not show in camera view. edit 5/26/10: Installing a fresh copy of DR 1.3.0 seems to have fixed this by itself...? | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 07.05.2010 18:33 | ungoliant | New Issue | |
| 26.05.2010 15:58 | ungoliant | Fixed in Version | => 1.3.0 |
| 26.05.2010 15:58 | ungoliant | Additional Information Updated | |
| 20.02.2011 06:36 | greebo | Note Added: 0003614 | |
| 20.02.2011 06:36 | greebo | Status | new => resolved |
| 20.02.2011 06:36 | greebo | Resolution | open => no change required |
| 20.02.2011 06:36 | greebo | Assigned To | => greebo |
| 24.09.2011 08:20 | greebo | Status | resolved => closed |