View Issue Details

IDProjectCategoryView StatusLast Update
0002279DarkRadiantRendererpublic19.07.2010 14:03
Reportergrayman Assigned Toorbweaver  
PrioritylowSeverityminorReproducibilityalways
Status closedResolutionfixed 
PlatformWin32OSWindowsOS VersionXP
Product Version1.3.2 
Target Version1.4.0Fixed in Version1.4.0 
Summary0002279: Snow patch and Moonbeam texture see-through:
DescriptionThe semi-transparent snow weather texture filters out (in the camera view) some textures that lie beyond it. And all decal patches are see through.
Steps To ReproduceBring up the included map (weather1.map) in DR 1.3.2. If you move the camera below the weather patch, you can see all the textures on the blocks below, the dirt floor, and the walls.

Move the camera up and look down through the snow patch. Some blocks are gone, as well as the walls and the floor.

The snow weather patch is not displaying all textures that should be seen through it.
Additional InformationI'm getting the same see through issue on some decal bases testures, for example moonbeams, see the attached screenshot.
TagsNo tags attached.
Attached Files
weather1.map (32,308 bytes)   
Version 2
// entity 0
{
"classname" "worldspawn"
"editor_drLastCameraPos" "-132.197 -168.397 369.584"
"editor_drLastCameraAngle" "-51 33.6 0"
"editor_drMapPos1" "1738.55 1171.14 -520.531"
"editor_drMapAngle1" "14.7001 87.8977 0"
"editor_drMapPos2" "414.798 255.441 -264.933"
"editor_drMapAngle2" "2.10002 84.5976 0"
"editor_drMapPos3" "-749.97 -1606.21 -470.066"
"editor_drMapAngle3" "-3.29998 6.59757 0"
"editor_drMapPos4" "1014.05 -953.679 -556.857"
"editor_drMapAngle4" "-10.2 355.498 0"
"editor_drMapPos5" "987.599 3513.79 -319.877"
"editor_drMapAngle5" "-61.1999 172.198 0"
"editor_drMapPos6" "-1032.5 -2840 739.5"
"editor_drMapAngle6" "-77.0999 175.798 0"
"editor_drMapPos7" "952.822 285.005 1366.04"
"editor_drMapAngle7" "-74.8 149.373 0"
"editor_drMapPos8" "976 424 320"
"editor_drMapAngle8" "-3 15.3467 0"
"editor_drMapPos9" "409.146 547.464 392.83"
"editor_drMapAngle9" "-16.8 284.947 0"
// primitive 0
{
brushDef3
{
( 0 0 1 -504 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0.25 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -224 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0.25 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 160 ) ( ( 0.03125 0 1 ) ( 0 0.03125 0.75 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -224 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0.25 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0.25 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 496 ) ( ( 0.0078125 0 0.25 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/skybox/skybox_darkland_NE" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -496 ) ( ( 0.015625 0 511.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 1 0 -200 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 1 0 0 -224 ) ( ( 0.015625 0 127.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 0 -1 152 ) ( ( 0.015625 0 511.875 ) ( 0 0.0078125 255.9375 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 -1 0 -184 ) ( ( 0.015625 0 127.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( -1 0 0 -192 ) ( ( 0.015625 0 0.125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 -1 0 192 ) ( ( 0.015625 0 3 ) ( 0 0.008720930232558138 4.325581395348837 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 1 -496 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 255.6875 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 1 0 -192 ) ( ( 0.015625 0 0.625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 1 0 0 -232 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 0 -1 152 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0.25 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 -1 0 -224 ) ( ( 0.015625 0 127.375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( -1 0 0 -152 ) ( ( 0.015625 0 127.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( -1 0 0 224 ) ( ( 0.015625 0 9 ) ( 0 0.008720930232558138 4.325581395348837 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 0 1 -496 ) ( ( 0.0078125 0 0.25 ) ( 0 0.0078125 255.75 ) ) "textures/darkmod/nature/dirt/dirt_001" 0 0 0
( 0 1 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dirt_001" 0 0 0
( 1 0 0 -224 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dirt_001" 0 0 0
( 0 0 -1 152 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 255.9375 ) ) "textures/darkmod/nature/dirt/dirt_001" 0 0 0
( 0 -1 0 -224 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dirt_001" 0 0 0
( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dirt_001" 0 0 0
( 0 0 1 -160 ) ( ( 0.0078125 0 0.25 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dirt_001" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -496 ) ( ( 0.015625 0 0.625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 1 0 -152 ) ( ( 0.015625 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 1 0 0 -224 ) ( ( 0.015625 0 0.625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 0 -1 152 ) ( ( 0.015625 0 0.625 ) ( 0 0.0078125 255.9375 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 -1 0 -232 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( -1 0 0 -192 ) ( ( 0.015625 0 127.375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 1 0 224 ) ( ( 0.015625 0 3 ) ( 0 0.008720930232558138 4.325581395348837 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -496 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 1 0 -192 ) ( ( 0.015625 0 511.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 1 0 0 -184 ) ( ( 0.015625 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 0 -1 152 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 255.875 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 0 -1 0 -224 ) ( ( 0.015625 0 0.125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( -1 0 0 -200 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
( 1 0 0 192 ) ( ( 0.015625 0 -3 ) ( 0 0.008720930232558138 4.325581395348837 ) ) "textures/darkmod/plaster/framed_01" 0 0 0
}
}
// primitive 6
{
patchDef2
{
"textures/darkmod/weather/snow_moderate"
( 3 3 0 0 0 )
(
( ( -192 -224 384 0 0 ) ( -192 -16 384 0 -3 ) ( -192 191.9999999999999 384 0 -6 ) )
( ( 16 -224 384 3 0 ) ( 16 -16 384 3 -3 ) ( 16 191.9999999999999 384 3 -6 ) )
( ( 224 -224 384 6 0 ) ( 224 -16 384 6 -3 ) ( 224 191.9999999999999 384 6 -6 ) )
)
}
}
// primitive 7
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/rough_wood_brown_dull" 0 0 0
( 0 1 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/rough_wood_brown_dull" 0 0 0
( 1 0 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/rough_wood_brown_dull" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/rough_wood_brown_dull" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/rough_wood_brown_dull" 0 0 0
( -1 0 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/rough_wood_brown_dull" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 255.5 ) ) "textures/darkmod/wood/boards/parquet_floor" 0 0 0
( 0 1 0 -160 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/parquet_floor" 0 0 0
( 1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/parquet_floor" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/wood/boards/parquet_floor" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/parquet_floor" 0 0 0
( -1 0 0 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/parquet_floor" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 255 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0
( 0 1 0 -160 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0
( 1 0 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0
( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.5 ) ) "textures/darkmod/nature/snow/snow_rough01" 0 0 0
( 0 1 0 -160 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/snow/snow_rough01" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/snow/snow_rough01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1.5 ) ) "textures/darkmod/nature/snow/snow_rough01" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 254.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/snow/snow_rough01" 0 0 0
( -1 0 0 32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/snow/snow_rough01" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254 ) ) "textures/darkmod/stone/cobblestones/flagstones01_light" 0 0 0
( 0 1 0 -160 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/cobblestones/flagstones01_light" 0 0 0
( 1 0 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/cobblestones/flagstones01_light" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 2 ) ) "textures/darkmod/stone/cobblestones/flagstones01_light" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/cobblestones/flagstones01_light" 0 0 0
( -1 0 0 96 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/cobblestones/flagstones01_light" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 507 ) ) "textures/darkmod/stone/cobblestones/cobblestone_fan_pattern_grass" 0 0 0
( 0 1 0 -160 ) ( ( 0.0078125 0 2.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/stone/cobblestones/cobblestone_fan_pattern_grass" 0 0 0
( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/stone/cobblestones/cobblestone_fan_pattern_grass" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 5 ) ) "textures/darkmod/stone/cobblestones/cobblestone_fan_pattern_grass" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 253.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/stone/cobblestones/cobblestone_fan_pattern_grass" 0 0 0
( -1 0 0 160 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/stone/cobblestones/cobblestone_fan_pattern_grass" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 255 ) ) "textures/darkmod/stone/brick/rough_blocks_tight02_moss" 0 0 0
( 0 1 0 -96 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_blocks_tight02_moss" 0 0 0
( 1 0 0 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_blocks_tight02_moss" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 1 ) ) "textures/darkmod/stone/brick/rough_blocks_tight02_moss" 0 0 0
( 0 -1 0 64 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_blocks_tight02_moss" 0 0 0
( -1 0 0 -32 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_blocks_tight02_moss" 0 0 0
}
}
// primitive 14
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 253.5 ) ) "textures/darkmod/stone/cobblestones/blocks_mixed_multicolour" 0 0 0
( 0 1 0 -96 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/cobblestones/blocks_mixed_multicolour" 0 0 0
( 1 0 0 -192 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/cobblestones/blocks_mixed_multicolour" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 2.5 ) ) "textures/darkmod/stone/cobblestones/blocks_mixed_multicolour" 0 0 0
( 0 -1 0 64 ) ( ( 0.0078125 0 253.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/cobblestones/blocks_mixed_multicolour" 0 0 0
( -1 0 0 160 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/cobblestones/blocks_mixed_multicolour" 0 0 0
}
}
// primitive 15
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254 ) ) "textures/darkmod/stone/brick/rough_natural_mixed" 0 0 0
( 0 1 0 -96 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_natural_mixed" 0 0 0
( 1 0 0 -128 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_natural_mixed" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 2 ) ) "textures/darkmod/stone/brick/rough_natural_mixed" 0 0 0
( 0 -1 0 64 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_natural_mixed" 0 0 0
( -1 0 0 96 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_natural_mixed" 0 0 0
}
}
// primitive 16
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.5 ) ) "textures/darkmod/stone/brick/small_brown_bricks01" 0 0 0
( 0 1 0 -96 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/small_brown_bricks01" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/small_brown_bricks01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 1.5 ) ) "textures/darkmod/stone/brick/small_brown_bricks01" 0 0 0
( 0 -1 0 64 ) ( ( 0.0078125 0 254.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/small_brown_bricks01" 0 0 0
( -1 0 0 32 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/small_brown_bricks01" 0 0 0
}
}
// primitive 17
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 255.5 ) ) "textures/darkmod/stone/brick/rough_big_blocks01" 0 0 0
( 0 1 0 -96 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_big_blocks01" 0 0 0
( 1 0 0 64 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_big_blocks01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/stone/brick/rough_big_blocks01" 0 0 0
( 0 -1 0 64 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_big_blocks01" 0 0 0
( -1 0 0 -96 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/rough_big_blocks01" 0 0 0
}
}
// primitive 18
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/red_worn" 0 0 0
( 0 1 0 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_worn" 0 0 0
( 1 0 0 128 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_worn" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/red_worn" 0 0 0
( 0 -1 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_worn" 0 0 0
( -1 0 0 -160 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_worn" 0 0 0
}
}
// primitive 19
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 255.5 ) ) "textures/darkmod/stone/brick/red_2sizes" 0 0 0
( 0 1 0 -32 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_2sizes" 0 0 0
( 1 0 0 64 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_2sizes" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/stone/brick/red_2sizes" 0 0 0
( 0 -1 0 0 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_2sizes" 0 0 0
( -1 0 0 -96 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_2sizes" 0 0 0
}
}
// primitive 20
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 255 ) ) "textures/darkmod/stone/brick/mossy_green_rough_blocks" 0 0 0
( 0 1 0 -32 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/mossy_green_rough_blocks" 0 0 0
( 1 0 0 0 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/mossy_green_rough_blocks" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 1 ) ) "textures/darkmod/stone/brick/mossy_green_rough_blocks" 0 0 0
( 0 -1 0 0 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/mossy_green_rough_blocks" 0 0 0
( -1 0 0 -32 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/mossy_green_rough_blocks" 0 0 0
}
}
// primitive 21
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/red_brick_dull01" 0 0 0
( 0 1 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_brick_dull01" 0 0 0
( 1 0 0 128 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_brick_dull01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/red_brick_dull01" 0 0 0
( 0 -1 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_brick_dull01" 0 0 0
( -1 0 0 -160 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/red_brick_dull01" 0 0 0
}
}
// primitive 22
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 253.5 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0
( 0 1 0 -32 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0
( 1 0 0 -192 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 2.5 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0
( 0 -1 0 0 ) ( ( 0.0078125 0 253.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0
( -1 0 0 160 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/bricks_mossy01" 0 0 0
}
}
// primitive 23
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254.5 ) ) "textures/darkmod/stone/brick/interlocking_mixedsize_dark" 0 0 0
( 0 1 0 -32 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/interlocking_mixedsize_dark" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/interlocking_mixedsize_dark" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 1.5 ) ) "textures/darkmod/stone/brick/interlocking_mixedsize_dark" 0 0 0
( 0 -1 0 0 ) ( ( 0.0078125 0 254.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/interlocking_mixedsize_dark" 0 0 0
( -1 0 0 32 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/interlocking_mixedsize_dark" 0 0 0
}
}
// primitive 24
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0
( 0 1 0 -32 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0
( 1 0 0 -128 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 2 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0
( 0 -1 0 0 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0
( -1 0 0 96 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0
}
}
// primitive 25
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.015625 0 3 ) ( 0 0.015625 510 ) ) "textures/darkmod/roof/rooftiles_ceramic_blue" 0 0 0
( 0 1 0 32 ) ( ( 0.015625 0 2 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/roof/rooftiles_ceramic_blue" 0 0 0
( 1 0 0 0 ) ( ( 0.015625 0 3 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/roof/rooftiles_ceramic_blue" 0 0 0
( 0 0 -1 160 ) ( ( 0.015625 0 3 ) ( 0 0.015625 2 ) ) "textures/darkmod/roof/rooftiles_ceramic_blue" 0 0 0
( 0 -1 0 -64 ) ( ( 0.015625 0 510 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/roof/rooftiles_ceramic_blue" 0 0 0
( -1 0 0 -32 ) ( ( 0.015625 0 509 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/roof/rooftiles_ceramic_blue" 0 0 0
}
}
// primitive 26
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 255.5 ) ) "textures/darkmod/plaster/stucco_01" 0 0 0
( 0 1 0 32 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/stucco_01" 0 0 0
( 1 0 0 64 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/stucco_01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/plaster/stucco_01" 0 0 0
( 0 -1 0 -64 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/stucco_01" 0 0 0
( -1 0 0 -96 ) ( ( 0.0078125 0 254.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/stucco_01" 0 0 0
}
}
// primitive 27
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.015625 0 3 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/plaster_01" 0 0 0
( 0 1 0 32 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/plaster_01" 0 0 0
( 1 0 0 128 ) ( ( 0.015625 0 3 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/plaster_01" 0 0 0
( 0 0 -1 160 ) ( ( 0.015625 0 3 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/plaster_01" 0 0 0
( 0 -1 0 -64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/plaster_01" 0 0 0
( -1 0 0 -160 ) ( ( 0.015625 0 509 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/plaster_01" 0 0 0
}
}
// primitive 28
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 253.5 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0
( 0 1 0 32 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0
( 1 0 0 -192 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 2.5 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0
( 0 -1 0 -64 ) ( ( 0.0078125 0 253.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0
( -1 0 0 160 ) ( ( 0.0078125 0 254.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0
}
}
// primitive 29
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254.5 ) ) "textures/darkmod/roof/shingles_red_plus_strips" 0 0 0
( 0 1 0 32 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/roof/shingles_red_plus_strips" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/roof/shingles_red_plus_strips" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 1.5 ) ) "textures/darkmod/roof/shingles_red_plus_strips" 0 0 0
( 0 -1 0 -64 ) ( ( 0.0078125 0 254.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/roof/shingles_red_plus_strips" 0 0 0
( -1 0 0 32 ) ( ( 0.0078125 0 254.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/roof/shingles_red_plus_strips" 0 0 0
}
}
// primitive 30
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254 ) ) "textures/darkmod/roof/thatch01" 0 0 0
( 0 1 0 32 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/roof/thatch01" 0 0 0
( 1 0 0 -128 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/roof/thatch01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 2 ) ) "textures/darkmod/roof/thatch01" 0 0 0
( 0 -1 0 -64 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/roof/thatch01" 0 0 0
( -1 0 0 96 ) ( ( 0.0078125 0 254.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/roof/thatch01" 0 0 0
}
}
// primitive 31
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254 ) ) "textures/darkmod/nature/grass/short_dry_grass" 0 0 0
( 0 1 0 96 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/grass/short_dry_grass" 0 0 0
( 1 0 0 -128 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/grass/short_dry_grass" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 2 ) ) "textures/darkmod/nature/grass/short_dry_grass" 0 0 0
( 0 -1 0 -128 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/grass/short_dry_grass" 0 0 0
( -1 0 0 96 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/grass/short_dry_grass" 0 0 0
}
}
// primitive 32
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.5 ) ) "textures/darkmod/nature/grass/thick_grass01" 0 0 0
( 0 1 0 96 ) ( ( 0.0078125 0 1.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/grass/thick_grass01" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/grass/thick_grass01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 1.5 ) ) "textures/darkmod/nature/grass/thick_grass01" 0 0 0
( 0 -1 0 -128 ) ( ( 0.0078125 0 254.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/grass/thick_grass01" 0 0 0
( -1 0 0 32 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/grass/thick_grass01" 0 0 0
}
}
// primitive 33
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 253.5 ) ) "textures/darkmod/nature/dirt/dry_earth_stones" 0 0 0
( 0 1 0 96 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/dirt/dry_earth_stones" 0 0 0
( 1 0 0 -192 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/dirt/dry_earth_stones" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 2.5 ) ) "textures/darkmod/nature/dirt/dry_earth_stones" 0 0 0
( 0 -1 0 -128 ) ( ( 0.0078125 0 253.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/dirt/dry_earth_stones" 0 0 0
( -1 0 0 160 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/nature/dirt/dry_earth_stones" 0 0 0
}
}
// primitive 34
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_trim_lions" 0 0 0
( 0 1 0 96 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_trim_lions" 0 0 0
( 1 0 0 128 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_trim_lions" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_trim_lions" 0 0 0
( 0 -1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_trim_lions" 0 0 0
( -1 0 0 -160 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_trim_lions" 0 0 0
}
}
// primitive 35
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 255.5 ) ) "textures/darkmod/plaster/framed_diagonals" 0 0 0
( 0 1 0 96 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_diagonals" 0 0 0
( 1 0 0 64 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_diagonals" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/plaster/framed_diagonals" 0 0 0
( 0 -1 0 -128 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_diagonals" 0 0 0
( -1 0 0 -96 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_diagonals" 0 0 0
}
}
// primitive 36
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.015625 0 4 ) ( 0 0.0078125 255 ) ) "textures/darkmod/plaster/framed_02" 0 0 0
( 0 1 0 96 ) ( ( 0.015625 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_02" 0 0 0
( 1 0 0 0 ) ( ( 0.015625 0 4 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_02" 0 0 0
( 0 0 -1 160 ) ( ( 0.015625 0 4 ) ( 0 0.0078125 1 ) ) "textures/darkmod/plaster/framed_02" 0 0 0
( 0 -1 0 -128 ) ( ( 0.015625 0 510 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_02" 0 0 0
( -1 0 0 -32 ) ( ( 0.015625 0 508 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/plaster/framed_02" 0 0 0
}
}
// primitive 37
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/flat/heavy_rust_pocked01" 0 0 0
( 0 1 0 160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/heavy_rust_pocked01" 0 0 0
( 1 0 0 128 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/heavy_rust_pocked01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/metal/flat/heavy_rust_pocked01" 0 0 0
( 0 -1 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/heavy_rust_pocked01" 0 0 0
( -1 0 0 -160 ) ( ( 0.0078125 0 253.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/heavy_rust_pocked01" 0 0 0
}
}
// primitive 38
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2.5 ) ( 0 0.015625 511 ) ) "textures/darkmod/metal/flat/tiling_1d/steel_plate_scratched" 0 0 0
( 0 1 0 160 ) ( ( 0.0078125 0 0.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/steel_plate_scratched" 0 0 0
( 1 0 0 64 ) ( ( 0.0078125 0 2.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/steel_plate_scratched" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2.5 ) ( 0 0.015625 1 ) ) "textures/darkmod/metal/flat/tiling_1d/steel_plate_scratched" 0 0 0
( 0 -1 0 -192 ) ( ( 0.0078125 0 255.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/steel_plate_scratched" 0 0 0
( -1 0 0 -96 ) ( ( 0.0078125 0 253.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/steel_plate_scratched" 0 0 0
}
}
// primitive 39
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2.5 ) ( 0 0.015625 510 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_rusted01" 0 0 0
( 0 1 0 160 ) ( ( 0.0078125 0 1 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_rusted01" 0 0 0
( 1 0 0 0 ) ( ( 0.0078125 0 2.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_rusted01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2.5 ) ( 0 0.015625 2 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_rusted01" 0 0 0
( 0 -1 0 -192 ) ( ( 0.0078125 0 255 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_rusted01" 0 0 0
( -1 0 0 -32 ) ( ( 0.0078125 0 253.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_rusted01" 0 0 0
}
}
// primitive 40
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2.5 ) ( 0 0.015625 509 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_dirty01" 0 0 0
( 0 1 0 160 ) ( ( 0.0078125 0 1.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_dirty01" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 2.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_dirty01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2.5 ) ( 0 0.015625 3 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_dirty01" 0 0 0
( 0 -1 0 -192 ) ( ( 0.0078125 0 254.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_dirty01" 0 0 0
( -1 0 0 32 ) ( ( 0.0078125 0 253.5 ) ( 0 0.015625 508.5 ) ) "textures/darkmod/metal/flat/tiling_1d/rough_dirty01" 0 0 0
}
}
// primitive 41
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 253.5 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_dark_rusted01" 0 0 0
( 0 1 0 160 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_dark_rusted01" 0 0 0
( 1 0 0 -192 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_dark_rusted01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 2.5 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_dark_rusted01" 0 0 0
( 0 -1 0 -192 ) ( ( 0.0078125 0 253.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_dark_rusted01" 0 0 0
( -1 0 0 160 ) ( ( 0.0078125 0 253.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_dark_rusted01" 0 0 0
}
}
// primitive 42
{
brushDef3
{
( 0 0 1 -192 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 254 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_smooth_silver01" 0 0 0
( 0 1 0 160 ) ( ( 0.0078125 0 2 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_smooth_silver01" 0 0 0
( 1 0 0 -128 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_smooth_silver01" 0 0 0
( 0 0 -1 160 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 2 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_smooth_silver01" 0 0 0
( 0 -1 0 -192 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_smooth_silver01" 0 0 0
( -1 0 0 96 ) ( ( 0.0078125 0 253.5 ) ( 0 0.0078125 254.25 ) ) "textures/darkmod/metal/flat/tiling_1d/gen_smooth_silver01" 0 0 0
}
}
}
weather1.map (32,308 bytes)   

Activities

user81

21.06.2010 00:02

  ~0003083

Last edited: 03.07.2010 19:48

in DR 1.3.2 all my moonbeams are now see-through also, have attached a screen shot.

greebo

greebo

06.07.2010 06:18

administrator   ~0003105

Confirmed the fix - thank you, OrbWeaver.
grayman

grayman

19.07.2010 14:03

viewer   ~0003136

Fix confirmed.

Issue History

Date Modified Username Field Change
20.06.2010 17:34 grayman New Issue
20.06.2010 17:34 grayman File Added: weather1.map
21.06.2010 00:00 user81 File Added: Untitled.jpg
21.06.2010 00:02 user81 Note Added: 0003083
21.06.2010 00:05 user81 Summary Snow patch filters out some textures => Snow patch and all decals see-through:
21.06.2010 00:05 user81 Description Updated
03.07.2010 19:47 user81 Summary Snow patch and all decals see-through: => Snow patch and Moonbeam texture see-through:
03.07.2010 19:47 user81 Additional Information Updated
03.07.2010 19:48 user81 Note Edited: 0003083
06.07.2010 06:18 greebo Status new => assigned
06.07.2010 06:18 greebo Assigned To => orbweaver
06.07.2010 06:18 greebo Note Added: 0003105
06.07.2010 06:18 greebo Status assigned => resolved
06.07.2010 06:18 greebo Fixed in Version => 1.4.0
06.07.2010 06:18 greebo Resolution open => fixed
06.07.2010 06:18 greebo Target Version => 1.4.0
19.07.2010 14:03 grayman Note Added: 0003136
19.07.2010 14:03 grayman Status resolved => closed
30.09.2010 16:32 greebo File Deleted: Untitled.jpg