View Issue Details

IDProjectCategoryView StatusLast Update
0002296The Dark ModAIpublic10.02.2024 22:29
Reportersotha_sil Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
PlatformWin32OSWindowsOS VersionXP
Product VersionTDM 1.02 
Summary0002296: Zombies close doors and have no opening animation
Description*Zombies cannot open doors by default.
*After setting "canOperateDoors 1" spawnarg the zombies open doors, but close them after passing through.
*There is no anim for door opening.
TagsNo tags attached.
Attached Files
zombie_door.map (8,329 bytes)

Activities

Springheel

Springheel

22.08.2010 02:14

administrator   ~0003170

I tried making an animation for them, but the md5importer does something strange to the joints.
grayman

grayman

04.03.2011 19:09

viewer   ~0003693

I can't supply the animation, but I can set it up so zombies won't close doors.
Springheel

Springheel

05.03.2011 01:13

administrator   ~0003698

I've come up with animations for opening doors by slighty modifying existing animations. They're not perfect, but they're the best we can do without a good importer.
Fiver

Fiver

10.02.2024 22:29

reporter   ~0016499

sotha_sil: If this is still an issue, can you provide an example of a mission where the issue occurs?

Issue History

Date Modified Username Field Change
04.07.2010 11:13 sotha_sil New Issue
04.07.2010 11:13 sotha_sil File Added: zombie_door.map
22.08.2010 02:14 Springheel Note Added: 0003170
04.03.2011 19:09 grayman Assigned To => grayman
04.03.2011 19:09 grayman Status new => assigned
04.03.2011 19:09 grayman Note Added: 0003693
05.03.2011 01:13 Springheel Note Added: 0003698
24.11.2017 16:39 grayman Assigned To grayman =>
24.11.2017 16:39 grayman Status assigned => new
10.02.2024 22:29 Fiver Note Added: 0016499