View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002302 | The Dark Mod | Coding | public | 07.07.2010 19:46 | 26.11.2012 18:09 |
Reporter | tels | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | N/A |
Status | suspended | Resolution | open | ||
Product Version | TDM 1.02 | ||||
Summary | 0002302: make idStaticEntity damagable and remove idDamagable | ||||
Description | The idDamagable class is currently not used at all, and has very limited functionality, repeating only the "BecomeBroken" functionality from entities and lights. Furthermore, idStaticEntities (the ones with the new LOD system) cannot be damaged. So make idStaticEntity become damagable: * set health from spawnargs, fl.takedamage = true; cache "broken" model, * let it use BecomeBroken from idEntity Then remove the new useless idDamagable class. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
07.07.2010 19:46 | tels | New Issue | |
07.07.2010 19:46 | tels | Status | new => assigned |
07.07.2010 19:46 | tels | Assigned To | => tels |
04.08.2010 05:50 | tels | Note Added: 0003163 | |
25.10.2010 12:22 | greebo | Target Version | TDM 1.03 => |
26.11.2012 18:09 | tels | Assigned To | tels => |
26.11.2012 18:09 | tels | Status | assigned => suspended |