View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0002316||The Dark Mod||Design/Coding||public||21.07.2010 17:12||04.03.2019 14:16|
|Product Version||TDM 1.02|
|Summary||0002316: tdm_door_control - WIP|
|Description||Actually it´s working very fine, it only would need a less loud sound when opening or closing the door with this method. (frob-button hold down, door control via mouse-movement)|
It´s not working on every door, though: (it´s not random, some doors seem to be compatible, some not.)
- the door spins a little and opens the normal way.
- the door opens/closes in the opposite angle
- after closing the door, and then open it again (with holding frob all the time) the visportal is still closed. (black patch visible) So I always close the door in the normal way.
Note: This is working with chest´s too and I never had problems there. But because it makes not much sense on them (it would make if a guard is around and he would note movement on the chest) I use it not often.
|Tags||No tags attached.|
The first point is not correct: when the door spins it won´t open really. You have to frob again to close the door and then open in normal way.
Also tonight I saw this behavior on chests too. So doors and chest suffer from the same problems.
|- When trying a locked door, the door-handle won´t react anymore. Only after lockpicking and closing the door again, the handle was active again. I have to add that the door wasn´t compatible with DoorControl either.|
|21.07.2010 17:12||LEGION||New Issue|
|22.07.2010 04:35||LEGION||Note Added: 0003145|
|31.07.2010 18:44||LEGION||Note Added: 0003154|
|28.06.2014 18:19||grayman||Assigned To||=> grayman|
|28.06.2014 18:19||grayman||Status||new => assigned|
|25.08.2014 18:01||grayman||Assigned To||grayman =>|
|25.08.2014 18:01||grayman||Status||assigned => acknowledged|