View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002333 | The Dark Mod | AI | public | 03.08.2010 06:43 | 20.06.2012 22:31 |
| Reporter | sotha_sil | Assigned To | Springheel | ||
| Priority | normal | Severity | normal | Reproducibility | N/A |
| Status | closed | Resolution | fixed | ||
| Platform | Win32 | OS | Windows | OS Version | XP |
| Product Version | TDM 1.02 | ||||
| Summary | 0002333: Path change script for AI | ||||
| Description | Need a script to change an AI's patrol route to another one. Add a new script event so when called,the AI forgets its current route, adds the new path node to its patrol and proceeds from there. | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
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Will this work if an AI is currently not ON a path? It would be nice to be able to have a conversation between two AI and send them to their paths as they part company. There are already "go to entity" and "go to location" directives in a conversation, but once the AI reaches his destination, he stops and stays there. At the moment, my WIP has an opening conversation between 2 guards. When finished, one guard remains on station and the other departs. Since I can't push him onto a path at that point, I have to remove him from the game and jumpstart (using a path_waitfortrigger) an identical guard to begin the patrol. |
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Can all these functional requirements be met using the atdm:target_changetarget as described here: http://forums.thedarkmod.com/topic/13814-changing-ais-patrol-route-after-trigger/ ??? |
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| That would solve my problem, and I suspect Sotha's also, since a new script function wouldn't be needed. Just use an existing "activate" script function on an atdm:target_changetarget to switch networks. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 03.08.2010 06:43 | sotha_sil | New Issue | |
| 03.08.2010 06:43 | sotha_sil | File Added: new_path_test.map | |
| 04.08.2010 05:43 | tels | Status | new => assigned |
| 04.08.2010 05:43 | tels | Assigned To | => tels |
| 04.08.2010 05:46 | tels | Target Version | => TDM 1.03 |
| 25.08.2010 03:40 | grayman | Note Added: 0003181 | |
| 25.10.2010 12:21 | greebo | Target Version | TDM 1.03 => |
| 04.03.2011 17:10 | tels | Assigned To | tels => |
| 04.03.2011 18:08 | tels | Status | assigned => new |
| 27.05.2012 21:06 | nbohr1more | Note Added: 0004633 | |
| 27.05.2012 21:44 | grayman | Note Added: 0004634 | |
| 20.06.2012 22:31 | Springheel | Status | new => closed |
| 20.06.2012 22:31 | Springheel | Assigned To | => Springheel |
| 20.06.2012 22:31 | Springheel | Resolution | open => fixed |