View Issue Details

IDProjectCategoryView StatusLast Update
0002408The Dark ModAIpublic03.06.2011 03:58
ReporterSpringheel Assigned Totels  
PrioritynormalSeveritynormalReproducibilitysometimes
Status closedResolutionfixed 
Product VersionTDM 1.02 
Target VersionTDM 1.03Fixed in VersionTDM 1.03 
Summary0002408: Sleepers "seeing" bodies
Descriptionwas playing a mission last night (1.02) and was in a room with two sleeping guards. A third guard came in and sat in a chair on the other side of the room. I snuck up and KO'd him, and immediately the two sleeping guards were shouting "send for a healer!" But sleepers shouldn't be able to see a body, and there was no noise. I thought sleeper's visual acuity was totally turned off when asleep?

http://modetwo.net/darkmod/index.php?/topic/11844-sleepers-detect-kos/
TagsNo tags attached.

Activities

tels

tels

26.11.2010 11:41

reporter   ~0003325

Updated test/sleep.map with a torch, water arrows and two builders to KO. The issue is vision, the sleepers see the KOed body regardless on whether you KO in their sight or drag a KOed/dead body into their vision range.

Code issue seems to be that the visual acuity is never set to 0 when in IdleSleepState. Working on a fix.
tels

tels

26.11.2010 13:02

reporter   ~0003326

Fixed in SVN with revsion 0004336. Sleepers now store their current visual acuity, set it to 0, and when they wake up, restore it. Thus they are now blind during sleep.

Issue History

Date Modified Username Field Change
20.10.2010 23:55 Springheel New Issue
26.11.2010 10:32 tels Reproducibility have not tried => sometimes
26.11.2010 10:32 tels Product Version => TDM 1.02
26.11.2010 11:40 tels Fixed in Version => TDM 1.03
26.11.2010 11:40 tels Target Version => TDM 1.03
26.11.2010 11:40 tels Assigned To => tels
26.11.2010 11:40 tels Status new => assigned
26.11.2010 11:41 tels Note Added: 0003325
26.11.2010 13:02 tels Note Added: 0003326
26.11.2010 13:02 tels Status assigned => resolved
26.11.2010 13:02 tels Resolution open => fixed
03.06.2011 03:58 greebo Status resolved => closed