View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002437 | The Dark Mod | Animation | public | 25.11.2010 01:53 | 07.12.2010 15:33 |
Reporter | Springheel | Assigned To | Springheel | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | assigned | Resolution | open | ||
Summary | 0002437: Spider mesh needs to be centered on joints | ||||
Description | WTF? How did I miss that? | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
For some reason some spider joints are outside visible mesh, causing the mesh to move in odd ways. http://modetwo.net/darkmod/index.php?/topic/11954-weird-spider-animations/page__gopid__238192&#entry238192 I changed the animation to remove the floating feelers, but it's a problem that will need more attention eventually. |
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Date Modified | Username | Field | Change |
---|---|---|---|
25.11.2010 01:53 | Springheel | New Issue | |
25.11.2010 01:53 | Springheel | Status | new => assigned |
25.11.2010 01:53 | Springheel | Assigned To | => Springheel |
25.11.2010 01:53 | Springheel | File Added: spider5.jpg | |
27.11.2010 01:39 | Springheel | Relationship added | related to 0002441 |
27.11.2010 01:39 | Springheel | Note Added: 0003331 | |
27.11.2010 12:53 | Springheel | Relationship deleted | related to 0002441 |
27.11.2010 12:53 | Springheel | Note Edited: 0003331 | |
07.12.2010 15:33 | Springheel | Summary | Spider feelers detach during walk/run animation => Spider mesh needs to be centered on joints |