View Issue Details

IDProjectCategoryView StatusLast Update
0002437The Dark ModAnimationpublic07.12.2010 15:33
ReporterSpringheel Assigned ToSpringheel  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status assignedResolutionopen 
Summary0002437: Spider mesh needs to be centered on joints
DescriptionWTF? How did I miss that?

TagsNo tags attached.
Attached Files
spider5.jpg (219,657 bytes)   
spider5.jpg (219,657 bytes)   

Activities

Springheel

Springheel

27.11.2010 01:39

administrator   ~0003331

Last edited: 27.11.2010 12:53

For some reason some spider joints are outside visible mesh, causing the mesh to move in odd ways. http://modetwo.net/darkmod/index.php?/topic/11954-weird-spider-animations/page__gopid__238192&#entry238192

I changed the animation to remove the floating feelers, but it's a problem that will need more attention eventually.

Issue History

Date Modified Username Field Change
25.11.2010 01:53 Springheel New Issue
25.11.2010 01:53 Springheel Status new => assigned
25.11.2010 01:53 Springheel Assigned To => Springheel
25.11.2010 01:53 Springheel File Added: spider5.jpg
27.11.2010 01:39 Springheel Relationship added related to 0002441
27.11.2010 01:39 Springheel Note Added: 0003331
27.11.2010 12:53 Springheel Relationship deleted related to 0002441
27.11.2010 12:53 Springheel Note Edited: 0003331
07.12.2010 15:33 Springheel Summary Spider feelers detach during walk/run animation => Spider mesh needs to be centered on joints