View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002467 | The Dark Mod | Design/Coding | public | 09.12.2010 19:58 | 03.06.2011 03:58 |
| Reporter | grayman | Assigned To | grayman | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Platform | Win32 | OS | Windows | OS Version | XP |
| Product Version | TDM 1.03 | ||||
| Target Version | TDM 1.03 | Fixed in Version | TDM 1.03 | ||
| Summary | 0002467: When a shop exists, some inv_map_start items still appear when the map starts. | ||||
| Description | In Glenham Tower (in particular, though this could happen in any mission) when the player spawns, there are two lockpicks hovering in the air in front of him. These aren't supposed to be there, since they've already been inserted into the player's inventory. | ||||
| Steps To Reproduce | Start Glenham Tower and look up. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 09.12.2010 19:58 | grayman | New Issue | |
| 09.12.2010 19:58 | grayman | Status | new => assigned |
| 09.12.2010 19:58 | grayman | Assigned To | => grayman |
| 11.12.2010 05:13 | grayman | Note Added: 0003382 | |
| 11.12.2010 05:13 | grayman | Status | assigned => resolved |
| 11.12.2010 05:13 | grayman | Fixed in Version | => TDM 1.03 |
| 03.06.2011 03:58 | greebo | Status | resolved => closed |