View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002479 | The Dark Mod | AI | public | 11.12.2010 21:27 | 20.06.2012 22:35 |
| Reporter | Springheel | Assigned To | Springheel | ||
| Priority | normal | Severity | normal | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Product Version | TDM 1.04 | ||||
| Summary | 0002479: Slow down zombie door-opening | ||||
| Description | Since there is a delay between firing the animation and the door opening, try slowing down the animations to match. | ||||
| Tags | No tags attached. | ||||
| Is it appropriate to generalize this to synchronize all door- and elevator-frobbing? I notice that an AI frobbing an elevator button to call it shows the elevator starting to move before the AI's hand is anywhere near the call button. | |
| It might work if we made a separate animation for button pushing. It may be easier just to trigger the animation earlier when pushing buttons, I don't know. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 11.12.2010 21:27 | Springheel | New Issue | |
| 11.12.2010 21:27 | Springheel | Status | new => assigned |
| 11.12.2010 21:27 | Springheel | Assigned To | => Springheel |
| 15.12.2010 05:22 | grayman | Note Added: 0003385 | |
| 15.12.2010 15:30 | Springheel | Note Added: 0003386 | |
| 26.12.2010 02:18 | Springheel | Status | assigned => feedback |
| 20.06.2012 22:35 | Springheel | Status | feedback => closed |
| 20.06.2012 22:35 | Springheel | Resolution | open => fixed |