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IDProjectCategoryView StatusLast Update
0002491The Dark ModCodingpublic25.07.2018 20:37
ReporterFidcal Assigned To 
PrioritynormalSeveritynormalReproducibilityN/A
Status acknowledgedResolutionopen 
Summary0002491: Consider method for mappers to change entity properties in-game
DescriptionIt would be useful if mappers could change more entity properties while the FM is running.

This post and thread relate....

http://forums.thedarkmod.com/topic/12032-more-dynamic-properties/#entry241045

I'll add a couple of suggested spawnargs later
TagsNo tags attached.

Relationships

related to 0003576 resolvedgrayman Player needs a type spawnarg 

Activities

Fidcal

Fidcal

21.12.2010 08:10

developer   ~0003394

Here are a couple of suggested spawnargs to test on:

used_by_added (or similar suffix)
speed
Fidcal

Fidcal

21.12.2010 08:12

developer   ~0003395

Could properties be removed? eg, bind

user81

28.03.2018 10:22

  ~0010231

@Greebo, can this be closed?
nbohr1more

nbohr1more

25.07.2018 20:36

developer   ~0010728

This is the current method:

http://forums.thedarkmod.com/topic/16412-setting-spawnargs-on-player/#entry350408

related thread:

http://forums.thedarkmod.com/topic/16414-player-impersonating-others/

Issue History

Date Modified Username Field Change
20.12.2010 12:00 Fidcal New Issue
20.12.2010 12:00 Fidcal Status new => assigned
20.12.2010 12:00 Fidcal Assigned To => Fidcal
21.12.2010 08:10 Fidcal Note Added: 0003394
21.12.2010 08:12 Fidcal Note Added: 0003395
21.12.2010 08:13 Fidcal Assigned To Fidcal => greebo
24.03.2012 16:55 greebo Assigned To greebo =>
24.03.2012 16:55 greebo Status assigned => acknowledged
28.03.2018 10:22 user81 Note Added: 0010231
25.07.2018 20:17 nbohr1more Description Updated View Revisions
25.07.2018 20:36 nbohr1more Note Added: 0010728
25.07.2018 20:37 nbohr1more Relationship added related to 0003576