View Issue Details

IDProjectCategoryView StatusLast Update
0002533The Dark ModAIpublic12.03.2013 14:53
ReporterSpringheel Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Target VersionTDM 2.00Fixed in VersionTDM 2.00 
Summary0002533: Archers run into player at melee range
DescriptionArchers use their bows properly if the player is outside of melee range. However, when the player gets within melee range, the archer stops firing and runs into the player continuously. If the player runs away far enough, the archer begins firing again.

This behaviour occurs regardless of whether the archer has a melee weapon attached or not.
TagsNo tags attached.

Relationships

related to 0002527 resolvedgrayman Give weapons to archers 
related to 0003331 resolvedgrayman AI have several problems when entering Combat 

Activities

Springheel

Springheel

11.01.2011 03:38

administrator   ~0003433

Last edited: 11.01.2011 03:43

View 2 revisions

Also worth noting, AI that can do attacks without weapons (like mages), behave properly. Mages stop their projectile attacks when the player gets within melee range, and starts making his melee attack instead.

grayman

grayman

12.03.2013 14:53

administrator   ~0005155

Fixed by fixes to issue 0003331.

Issue History

Date Modified Username Field Change
11.01.2011 03:34 Springheel New Issue
11.01.2011 03:35 Springheel Relationship added related to 0002527
11.01.2011 03:38 Springheel Note Added: 0003433
11.01.2011 03:43 Springheel Note Edited: 0003433 View Revisions
28.02.2013 15:21 grayman Assigned To => grayman
28.02.2013 15:21 grayman Status new => assigned
10.03.2013 10:37 tels Relationship added related to 0003331
12.03.2013 14:53 grayman Note Added: 0005155
12.03.2013 14:53 grayman Status assigned => resolved
12.03.2013 14:53 grayman Resolution open => fixed
12.03.2013 14:53 grayman Fixed in Version => TDM 2.00
12.03.2013 14:53 grayman Target Version => TDM 2.00