View Issue Details

IDProjectCategoryView StatusLast Update
0002539The Dark ModSoundpublic16.10.2017 17:33
ReporterLEGION Assigned To 
PriorityhighSeveritynormalReproducibilityalways
Status closedResolutionfixed 
PlatformWin32OSWindowsOS VersionXP
Product VersionTDM 1.03 
Target VersionTDM 2.00Fixed in VersionTDM 2.00 
Summary0002539: false Movement-sound-shader - ai_wood_footsteps
DescriptionThere are stock-Doom3-sounds assigned, but Dram already made some nice wood-sounds that are atm not used at all (at least not by guards/builders), player uses different sounds (by Goldchocobo).

Dram´s are named 'human_wood'.

At the end of the file is the actually used 'ai_wood_footsteps'-shader with d3-steps.

corrected the shader would look like this:


ai_wood_footsteps {
    description "Made by Dram"
    // no_dups
    minDistance 1
    maxDistance 30
    volume -15

    sound/sfx/movement/footsteps/human/wood_1.ogg
    sound/sfx/movement/footsteps/human/wood_2.ogg
    sound/sfx/movement/footsteps/human/wood_3.ogg
    sound/sfx/movement/footsteps/human/wood_4.ogg
    sound/sfx/movement/footsteps/human/wood_5.ogg
    sound/sfx/movement/footsteps/human/wood_6.ogg
    sound/sfx/movement/footsteps/human/wood_7.ogg
    sound/sfx/movement/footsteps/human/wood_8.ogg
}

Can be tested fast in Fidcal´s Sound-trainer.
TagsNo tags attached.

Activities

nbohr1more

nbohr1more

16.10.2017 17:33

developer   ~0009498

Doom 3 assets were replaced in 2.0

Issue History

Date Modified Username Field Change
12.01.2011 11:49 LEGION New Issue
16.10.2017 17:33 nbohr1more Note Added: 0009498
16.10.2017 17:33 nbohr1more Status new => closed
16.10.2017 17:33 nbohr1more Resolution open => fixed
16.10.2017 17:33 nbohr1more Fixed in Version => TDM 2.00
16.10.2017 17:33 nbohr1more Target Version => TDM 2.00