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IDProjectCategoryView StatusLast Update
0002667The Dark ModPhysicspublic27.10.2011 05:17
Reportergrayman Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionfixed 
PlatformWin32OSWindowsOS VersionXP
Product VersionSVN 
Target VersionTDM 1.05Fixed in VersionTDM 1.05 
Summary0002667: AI Moving Untouched Movables
DescriptionWhen an AI bumps a movable object and transfers an impulse, making that object move, other nearby movable objects that aren't touching the AI or the object that was bumped can receive an impulse and also move.

That shouldn't happen.
TagsNo tags attached.

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grayman

grayman

10.03.2011 16:30

viewer   ~0003750

This was most noted with rats. The clipmodel was being expanded to find nearby objects to kick. But it was being expanded based on a human's bounds. When expansion is based on the AI's bounds, the problem is fixed.

rev 4687:

ai.cpp

Issue History

Date Modified Username Field Change
04.03.2011 02:35 grayman New Issue
10.03.2011 16:30 grayman Note Added: 0003750
10.03.2011 16:30 grayman Status new => resolved
10.03.2011 16:30 grayman Resolution open => fixed
10.03.2011 16:30 grayman Fixed in Version => TDM 1.05
10.03.2011 16:30 grayman Target Version => TDM 1.05
27.10.2011 05:17 greebo Status resolved => closed