View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002669 | The Dark Mod | AI | public | 04.03.2011 17:17 | 27.10.2011 05:17 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | Win32 | OS | Windows | OS Version | XP |
Product Version | TDM 1.04 | ||||
Target Version | TDM 1.05 | Fixed in Version | TDM 1.05 | ||
Summary | 0002669: A patrolling AI blocked by movables can get stuck treadmilling. | ||||
Description | Block a hallway with some movables. Send an AI on patrol down that hallway. After bumping (and slightly moving) the movables, if there's still no room to get by, the AI can get hung up treadmilling on a wall. | ||||
Tags | No tags attached. | ||||
Increase the chance of reaching a state where a resolution can be found. rev. 4654: MovementSubsystem.cpp |
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The previous change made rats bounce around in circles now and then. Made an adjustment to stop that. rev. 4671: MovementSubsystem.cpp |
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Date Modified | Username | Field | Change |
---|---|---|---|
04.03.2011 17:17 | grayman | New Issue | |
04.03.2011 17:17 | grayman | Status | new => assigned |
04.03.2011 17:17 | grayman | Assigned To | => grayman |
04.03.2011 20:56 | grayman | Note Added: 0003695 | |
04.03.2011 20:56 | grayman | Status | assigned => resolved |
04.03.2011 20:56 | grayman | Resolution | open => fixed |
04.03.2011 20:56 | grayman | Fixed in Version | => TDM 1.05 |
09.03.2011 05:04 | grayman | Note Added: 0003741 | |
27.10.2011 05:17 | greebo | Status | resolved => closed |