View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002701 | The Dark Mod | AI | public | 21.03.2011 04:01 | 07.07.2013 23:48 |
| Reporter | grayman | Assigned To | grayman | ||
| Priority | normal | Severity | normal | Reproducibility | random |
| Status | resolved | Resolution | fixed | ||
| Platform | Win32 | OS | Windows | OS Version | XP |
| Product Version | TDM 1.05 | ||||
| Summary | 0002701: AI chasing the player sometimes forget about fighting | ||||
| Description | If an AI is chasing you to engage in melee combat, if he catches you, sometimes he'll stand near you and not fight. If you run away, he'll chase you again. | ||||
| Steps To Reproduce | New Horizon noticed this in 1.05. I haven't been able to reproduce it yet. | ||||
| Tags | No tags attached. | ||||
| Is this still a problem? The combat changes I made a while ago should eliminate this problem. | |
| I've not noticed this in recent memory. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 21.03.2011 04:01 | grayman | New Issue | |
| 21.03.2011 04:01 | grayman | Status | new => assigned |
| 21.03.2011 04:01 | grayman | Assigned To | => grayman |
| 07.07.2013 22:25 | grayman | Note Added: 0005658 | |
| 07.07.2013 22:25 | grayman | Status | assigned => feedback |
| 07.07.2013 23:47 | Springheel | Note Added: 0005662 | |
| 07.07.2013 23:48 | Springheel | Status | feedback => resolved |
| 07.07.2013 23:48 | Springheel | Resolution | open => fixed |