View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002711 | The Dark Mod | AI | public | 25.03.2011 21:17 | 14.04.2011 13:30 |
| Reporter | Springheel | Assigned To | Springheel | ||
| Priority | normal | Severity | normal | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Product Version | TDM 1.04 | ||||
| Summary | 0002711: AI Not passing locked door to flee point? | ||||
| Description | An unarmed AI has the key to a locked door, and there is a flee point on the other side of the door, but she didn't run there when spotting me. I had this situation the other night and the AI just stood there the way they do if there's no flee point at all. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 25.03.2011 21:17 | Springheel | New Issue | |
| 14.04.2011 13:30 | Springheel | Note Added: 0003805 | |
| 14.04.2011 13:30 | Springheel | Status | new => closed |
| 14.04.2011 13:30 | Springheel | Assigned To | => Springheel |
| 14.04.2011 13:30 | Springheel | Resolution | open => fixed |