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IDProjectCategoryView StatusLast Update
0002711The Dark ModAIpublic14.04.2011 13:30
ReporterSpringheel Assigned ToSpringheel  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionfixed 
Product VersionTDM 1.04 
Summary0002711: AI Not passing locked door to flee point?
DescriptionAn unarmed AI has the key to a locked door, and there is a flee point on the other side of the door, but she didn't run there when spotting me. I had this situation the other night and the AI just stood there the way they do if there's no flee point at all.
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Springheel

Springheel

14.04.2011 13:30

administrator   ~0003805

I'm fairly certain now that this was map-related.

Issue History

Date Modified Username Field Change
25.03.2011 21:17 Springheel New Issue
14.04.2011 13:30 Springheel Note Added: 0003805
14.04.2011 13:30 Springheel Status new => closed
14.04.2011 13:30 Springheel Assigned To => Springheel
14.04.2011 13:30 Springheel Resolution open => fixed