View Issue Details

IDProjectCategoryView StatusLast Update
0002724The Dark ModAIpublic11.04.2012 04:00
Reportersotha_sil Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
PlatformWin32OSWindowsOS VersionXP
Product VersionTDM 1.05 
Target VersionTDM 1.08Fixed in VersionTDM 1.08 
Summary0002724: AI wields sword after relaxing from seeing a KO'd comrade
DescriptionI KO'd an AI. I placed the body for another AI to find.

I noticed a possible bug. The AI sees the body and checks it. Then he looks around for the culprit. UNARMED. He is not wielding his sword.

Then when he has searched enough and relaxes, then he pulls out the sword and resumes patrol.
Steps To ReproduceKO an AI
Leave body for another AI to find
TagsNo tags attached.

Activities

grayman

grayman

30.10.2011 20:19

administrator   ~0004115

This is a general design problem, where the alert level isn't raised enough to put the finding AI immediately into search mode, but the type of alert (KO) puts the AI into alert idle mode instead of idle mode when the alert level drops far enough. Alert idle mode causes an AI to draw his weapon.

This same behavior can be seen when an AI finds a missing item.

Visual alerts that cause a drop back into alert idle mode should also cause an AI to immediately go into agitated searching, which would make him draw his weapon.
grayman

grayman

19.11.2011 05:06

administrator   ~0004158

Last edited: 19.11.2011 05:07

View 2 revisions

Is this still a problem?

The 1.07 code jacks the alert level up to Combat, which makes the AI draw his weapon immediately.

It's probably the same in 1.06.

This bug was reported against 1.05.

grayman

grayman

11.04.2012 04:00

administrator   ~0004461

This was fixed a while back as part of the relight changes.

Issue History

Date Modified Username Field Change
07.04.2011 20:04 sotha_sil New Issue
30.10.2011 20:19 grayman Note Added: 0004115
19.11.2011 05:06 grayman Note Added: 0004158
19.11.2011 05:06 grayman Status new => feedback
19.11.2011 05:07 grayman Note Edited: 0004158 View Revisions
10.04.2012 19:23 grayman Assigned To => grayman
10.04.2012 19:23 grayman Status feedback => assigned
11.04.2012 04:00 grayman Note Added: 0004461
11.04.2012 04:00 grayman Status assigned => resolved
11.04.2012 04:00 grayman Resolution open => fixed
11.04.2012 04:00 grayman Fixed in Version => TDM 1.08
11.04.2012 04:00 grayman Target Version => TDM 1.08