View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002908 | The Dark Mod | AI | public | 06.11.2011 18:06 | 06.11.2011 23:35 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.07 | ||||
Target Version | TDM 1.07 | Fixed in Version | TDM 1.07 | ||
Summary | 0002908: AI killed by player-tossed mines don't know they were killed by the player | ||||
Description | In a map where the author has included a "No Kill" objective ... 1 - If a player tosses a mine and an AI steps on it and is killed, the mission continues instead of stopping with the failure of the "No Kill" objective. 2 - If a player tosses a mine and then detonates it with an arrow, killing an AI, the mission continues instead of stopping with the failure of the "No Kill" objective. | ||||
Tags | No tags attached. | ||||
Note whether an armed mine was placed by the map author or thrown by the player. If an AI steps on a mine placed by the map author and is killed, the player is not responsible. If an AI steps on a mine thrown by the player and is killed, the player is responsible. This will fail any “No Kill” objective. If either type of mine is detonated by a player’s arrow, the player is responsible. If either type of mine is detonated by something the player throws (i.e. bodies or crates, etc.), the player is not responsible. This is a bug that can be addressed later. rev. 5026: ai.cpp physics_rigidbody.cpp entity.cpp projectile.cpp projectile.h |
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Date Modified | Username | Field | Change |
---|---|---|---|
06.11.2011 18:06 | grayman | New Issue | |
06.11.2011 18:06 | grayman | Status | new => assigned |
06.11.2011 18:06 | grayman | Assigned To | => grayman |
06.11.2011 23:35 | grayman | Note Added: 0004125 | |
06.11.2011 23:35 | grayman | Status | assigned => resolved |
06.11.2011 23:35 | grayman | Resolution | open => fixed |
06.11.2011 23:35 | grayman | Fixed in Version | => TDM 1.07 |