View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002944 | The Dark Mod | Saving/Loading | public | 05.12.2011 00:15 | 13.09.2017 21:52 |
| Reporter | imaginaryboy | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Platform | x86_64 | OS | Linux | OS Version | Ubuntu 10.04.3 L |
| Product Version | TDM 1.07 | ||||
| Summary | 0002944: Training mission crashes | ||||
| Description | After doing most of the training mission, I got to the stealth area. In the empty hallway, a message recommended to save, so I did a quicksave there. I got through the first obstacle OK, but in the second, the room with two guards, I was killed. Now, whenever I reload my game to try again, it crashes as soon as I step through the door to replay the first obstacle. | ||||
| Additional Information | This is the seg fault message & warning I get: signal caught: Segmentation fault si_code 1 Trying to exit gracefully.. --------- Game Map Shutdown ---------- WARNING: Door atdm_mover_door_sliding_2 is not within a valid AAS area WARNING: Door treasuredoor is not within a valid AAS area WARNING: Door door_lockpick is not within a valid AAS area WARNING: Door door_climb is not within a valid AAS area WARNING: Door door_lockpick4 is not within a valid AAS area WARNING: Door door_gamma is not within a valid AAS area WARNING: Door door_combat is not within a valid AAS area WARNING: Door door_stealth is not within a valid AAS area WARNING: Door safe_door is not within a valid AAS area WARNING: Door OldChestLid1 is not within a valid AAS area WARNING: Door simpledoor is not within a valid AAS area WARNING: Door mediumdoor is not within a valid AAS area WARNING: Door harddoor is not within a valid AAS area WARNING: Door machineroomdoor is not within a valid AAS area WARNING: Door door_objects is not within a valid AAS area WARNING: Door door_lockpick3 is not within a valid AAS area WARNING: Door door_lockpick6 is not within a valid AAS area WARNING: Door door_lockpick2 is not within a valid AAS area WARNING: Door door_climb3 is not within a valid AAS area WARNING: Door atdm_mover_door_12 is not within a valid AAS area WARNING: Door StoreroomHatch is not within a valid AAS area ModelGenerator memory: No LOD entries. WARNING: idClipModel::FreeTraceModel: tried to free uncached trace model (index=0) -------------------------------------- | ||||
| Tags | No tags attached. | ||||
| Attached Files | |||||
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after loading from the attached save, it always crashes when when going through the next door, and also crashes when I try to go back. I was able to get past there by starting the mission over and playing straight through, then saving after that part. But then I was killed in that hallway, and the game crashes when I reload and try to go around the corner. So there seems to be some issue in saving/loading that causes the game to crash when you load a savegame and cross a visportal. |
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I wanted to look at this, but you're running on Linux and I'm on Windows. Hopefully someone who can debug on Linux can help. |
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Too much code has changed since this report. Re-open if you can replicate on the latest build. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 05.12.2011 00:15 | imaginaryboy | New Issue | |
| 05.12.2011 00:15 | imaginaryboy | File Added: core | |
| 05.12.2011 01:57 | imaginaryboy | File Added: save.tar.gz | |
| 05.12.2011 02:01 | imaginaryboy | Note Added: 0004194 | |
| 06.12.2011 18:26 | grayman | Note Added: 0004195 | |
| 13.09.2017 21:50 | nbohr1more | Status | new => suspended |
| 13.09.2017 21:50 | nbohr1more | Resolution | open => suspended |
| 13.09.2017 21:51 | nbohr1more | Note Added: 0009217 | |
| 13.09.2017 21:52 | nbohr1more | Status | suspended => closed |
| 13.09.2017 21:52 | nbohr1more | Resolution | suspended => won't fix |