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IDProjectCategoryView StatusLast Update
0002959The Dark ModAIpublic21.12.2018 21:35
Reportergrayman Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionTDM 1.07 
Target VersionTDM 1.08 
Summary0002959: Let AI investigate a low-lighting shouldBeClosed door if they handle it
DescriptionIn low or no light, an AI won't "see" an open suspicious door, even if they're walking through the opening and closing the door after them. Some amount of illumination is required.

This doesn't look right.

We let AI "see" a hanging rope in low light if they bump into it. This is a similar situation to the open door.
TagsNo tags attached.

Relationships

related to 0002841 resolvedgrayman AI have problems with double doors marked "shouldBeClosed" 

Activities

grayman

grayman

02.01.2012 19:40

administrator   ~0004227

If the illumination check initially fails, see if the AI is close enough to simulate seeing it in low light. If so, ignore illumination and wait for LOS to be established, then “see” the door and let the AI investigate it.

rev. 5150:

State.cpp
ai.h
ai.cpp
grayman

grayman

10.01.2012 16:03

administrator   ~0004232

Adjustment for a friend opening the door, but not visible by the observing stimmed AI.

Rev. 5207:

State.cpp

Issue History

Date Modified Username Field Change
31.12.2011 16:21 grayman New Issue
31.12.2011 16:21 grayman Status new => assigned
31.12.2011 16:21 grayman Assigned To => grayman
02.01.2012 19:40 grayman Note Added: 0004227
02.01.2012 19:40 grayman Status assigned => resolved
02.01.2012 19:40 grayman Resolution open => fixed
10.01.2012 16:03 grayman Note Added: 0004232
21.12.2018 21:35 nbohr1more Relationship added related to 0002841