View Issue Details

IDProjectCategoryView StatusLast Update
0002969DarkRadiantRendererpublic11.10.2012 19:03
Reporterorbweaver Assigned Toorbweaver  
PriorityhighSeveritymajorReproducibilityalways
Status closedResolutionfixed 
PlatformAMD64OSLinuxOS VersionKubuntu 11.10
Summary0002969: Lights do not render if certain func_static objects are in view
Description1. Create a brush and a light which shines on it.
2. Enter lighting mode and confirm that the brush is lit
3. Create model "models/darkmod/lights/non-extinguishable/simple_square1_hanging.lwo"
4. Observe that the light ceases to be rendered as long as the model is in view, but will re-appear if the model is dragged behind the camera.
TagsNo tags attached.
Attached Files
lightingbug1.map (1,282 bytes)

Activities

orbweaver

orbweaver

13.01.2012 20:14

developer   ~0004242

Problem appears to be linked to glColor changes; when the static lamp model is in view, it leaves the glColor in an undefined state which is often black, and causes other objects to be rendered incorrectly. Temporarily removed vertex colour term from interaction shader to workaround the problem (although vertex-coloured meshes will obviously not render correctly).
orbweaver

orbweaver

07.02.2012 20:49

developer   ~0004311

Fixed in 6994

Issue History

Date Modified Username Field Change
08.01.2012 12:11 orbweaver New Issue
08.01.2012 12:11 orbweaver Status new => assigned
08.01.2012 12:11 orbweaver Assigned To => orbweaver
08.01.2012 12:11 orbweaver File Added: lightingbug1.map
13.01.2012 20:14 orbweaver Note Added: 0004242
07.02.2012 20:49 orbweaver Note Added: 0004311
07.02.2012 20:49 orbweaver Status assigned => resolved
07.02.2012 20:49 orbweaver Resolution open => fixed
11.10.2012 19:03 greebo Status resolved => closed