View Issue Details

IDProjectCategoryView StatusLast Update
0002992The Dark ModMap Editingpublic28.03.2018 10:18
Reportergrayman Assigned Touser81 
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionfixed 
Product VersionTDM 1.07 
Fixed in VersionTDM 2.06 
Summary0002992: Prefab cupboards include atdm:target_set_frobable brushes that start out allowing frobbing
Descriptionatdm:target_set_frobable uses the spawnarg "start_frobable", which defaults to 0 for enclosures that aren't open. Many, possibly all, of the cupboards have these spawnargs set to 1, which means players can walk up to them and frob the cupboard's contents before opening the door.
TagsNo tags attached.

Activities

grayman

grayman

23.01.2012 17:29

viewer   ~0004272

Changing this setting also requires that the doors be marked

immune_to_target_setfrobable/1
grayman

grayman

23.01.2012 17:32

viewer   ~0004273

Last edited: 27.01.2012 14:14

Oy!

Also, one (and only one) of the doors should target the atdm:target_set_frobable brush so it turns on and off.

tels

tels

25.01.2012 07:36

reporter   ~0004276

This also highlights one problem of prefabs (and why I was using def_attach, and not prefabs for the combo lights): Fixing the prefabs does not fix any map using them. :-/

user81

28.03.2018 10:18

  ~0010229

I checked a cuboards and the ones with the atdm:target_set_frobable were all set to 0

Issue History

Date Modified Username Field Change
23.01.2012 14:29 grayman New Issue
23.01.2012 17:29 grayman Note Added: 0004272
23.01.2012 17:32 grayman Note Added: 0004273
25.01.2012 07:36 tels Note Added: 0004276
27.01.2012 14:14 grayman Note Edited: 0004273
28.03.2018 10:18 user81 Note Added: 0010229
28.03.2018 10:18 user81 Status new => closed
28.03.2018 10:18 user81 Assigned To => user81
28.03.2018 10:18 user81 Resolution open => fixed
28.03.2018 10:18 user81 Fixed in Version => TDM 2.06