View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0000031 | The Dark Mod | Coding | public | 23.01.2007 23:51 | 02.06.2008 13:39 |
Reporter | SneaksieDave | Assigned To | crispy | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Fixed in Version | SVN | ||||
Summary | 0000031: Can mantle up slopes | ||||
Description | source: http://modetwo.net/darkmod/index.php?s=&showtopic=5079&view=findpost&p=93942 It's possible to mantle up slopes that cannot be traversed with running or walking, by simply holding down the mantle key continuously. | ||||
Tags | No tags attached. | ||||
This is still a problem. For repro, go to city_area.map, to the L-shaped largest building near the middle of the city. Noclip up to the roof, and drop yourself with enough room to act before falling to the street. Before you fall, start spamming the mantle key (_impulse24). You can go right up this very steep incline by doing this. Jump mantle seems to be handled, because it is limited to one action per certain amount of time (during which you slide back down). |
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Attempted fix now in code SVN, though updated PK4 is not yet uploaded to main repository. See http://modetwo.net/darkmod/index.php?showtopic=4463 Please test extensively before closing. We should also decide on a final value for the cvar pm_mantle_minflatness. |
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This appears to still be an issue. Here's a movie showing use of a spammed mantle key to get up a very steep slope in test/mantle: http://208.49.149.118/thedarkmod/temp/mantleup.wmv |
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I have set pm_mantle_minflatness to 0.707 (in the player's def file, and I also changed the default in code). This makes it impossible to mantle onto slopes steeper than 45 degrees (previous setting, 0.5, allowed you to mantle onto slopes less steep than 60 degrees). I believe this resolves the issue, since I believe 45 degrees is the steepest walkable slope for the player. With this setting, I can't mantle onto any of the sloped ledges at the back of test/mantle.map except for the ones I can walk on; conversely, if I can walk on a slope then I can mantle it. |
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Looks good. | |
Date Modified | Username | Field | Change |
---|---|---|---|
23.01.2007 23:51 | SneaksieDave | New Issue | |
05.11.2007 03:57 | Dram | Status | new => resolved |
06.11.2007 03:19 | SneaksieDave | Status | resolved => feedback |
06.11.2007 03:19 | SneaksieDave | Resolution | open => reopened |
06.11.2007 03:19 | SneaksieDave | Note Added: 0000830 | |
06.11.2007 03:19 | SneaksieDave | Note Edited: 0000830 | |
26.12.2007 04:57 | crispy | Status | feedback => resolved |
26.12.2007 04:57 | crispy | Fixed in Version | => SVN |
26.12.2007 04:57 | crispy | Resolution | reopened => fixed |
26.12.2007 04:57 | crispy | Assigned To | => crispy |
26.12.2007 04:57 | crispy | Note Added: 0000938 | |
29.04.2008 15:50 | SneaksieDave | Status | resolved => feedback |
29.04.2008 15:50 | SneaksieDave | Resolution | fixed => reopened |
29.04.2008 15:50 | SneaksieDave | Note Added: 0001175 | |
02.06.2008 02:07 | crispy | Note Added: 0001227 | |
02.06.2008 02:07 | crispy | Status | feedback => resolved |
02.06.2008 02:07 | crispy | Resolution | reopened => fixed |
02.06.2008 13:39 | SneaksieDave | Status | resolved => closed |
02.06.2008 13:39 | SneaksieDave | Note Added: 0001232 |