View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000316 | DarkRadiant | Shader System | public | 17.06.2007 15:32 | 21.06.2007 09:55 |
| Reporter | greebo | Assigned To | greebo | ||
| Priority | normal | Severity | major | Reproducibility | N/A |
| Status | closed | Resolution | fixed | ||
| Product Version | 0.9.2 | ||||
| Fixed in Version | 0.9.2 | ||||
| Summary | 0000316: Shadersystem converts shader names to lowercase | ||||
| Description | This is a serious flaw in the ShaderTemplate::parseDoom3() parsing code, which causes certain skins/shaders not showing up. An example is the painting01_L shader which is not found (model: models/darkmod/props/decorative/decorative_wall/painting1.lwo, choose any skin that has a *_L name - it appears as shader not found). So, shader names must be parsed with their case preserved. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 17.06.2007 15:32 | greebo | New Issue | |
| 17.06.2007 15:32 | greebo | Status | new => confirmed |
| 17.06.2007 15:41 | greebo | Status | confirmed => assigned |
| 17.06.2007 15:41 | greebo | Assigned To | => greebo |
| 17.06.2007 15:50 | greebo | Status | assigned => resolved |
| 17.06.2007 15:50 | greebo | Fixed in Version | => latest SVN |
| 17.06.2007 15:50 | greebo | Resolution | open => fixed |
| 17.06.2007 15:50 | greebo | Note Added: 0000702 | |
| 21.06.2007 09:55 | greebo | Status | resolved => closed |