View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000032 | The Dark Mod | AI | public | 23.01.2007 23:53 | 30.04.2008 14:45 |
Reporter | SneaksieDave | Assigned To | angua | ||
Priority | normal | Severity | minor | Reproducibility | sometimes |
Status | closed | Resolution | fixed | ||
Fixed in Version | SVN | ||||
Summary | 0000032: Loss of arm animation after wound (or alert?) | ||||
Description | source: http://modetwo.net/darkmod/index.php?s=&showtopic=5049&view=findpost&p=93649 Reproduction of this is not exactly clear yet, but it seems to happen after going alert or getting wounded. And, it happens often enough that it's easy to see. On loading warehouse 2 times and test_walk_ik once, I've had it happen each time. See the attached movie. After putting an arrow in his back, the city guard loses his upper body (or at least the arms) animation; they're as if tied to his body, while he still walks, twists, and looks around. http://208.49.149.118/thedarkmod/movies/armstied.wmv His sword keeps intermittently popping out and vanishing too - maybe related? | ||||
Tags | No tags attached. | ||||
Haven't seen this since rewriting the AI code, so I'd call this fixed. | |
Looks good; will mention if I come across it again. | |
Date Modified | Username | Field | Change |
---|---|---|---|
23.01.2007 23:53 | SneaksieDave | New Issue | |
20.04.2008 19:32 | angua | Status | new => resolved |
20.04.2008 19:32 | angua | Fixed in Version | => SVN |
20.04.2008 19:32 | angua | Resolution | open => fixed |
20.04.2008 19:32 | angua | Assigned To | => angua |
20.04.2008 19:32 | angua | Note Added: 0001149 | |
30.04.2008 14:45 | SneaksieDave | Status | resolved => closed |
30.04.2008 14:45 | SneaksieDave | Note Added: 0001178 |