View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003202 | The Dark Mod | AI | public | 15.08.2012 20:07 | 26.02.2013 19:07 |
Reporter | grayman | Assigned To | grayman | ||
Priority | low | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.08 | ||||
Target Version | TDM 2.00 | Fixed in Version | TDM 2.00 | ||
Summary | 0003202: Mute AI can engage in greetings | ||||
Description | For story purposes, an AI can be made mute. When a mute AI encounters another AI, the mute AI will still send a greeting message, though it won't say anything. What the player hears is the greeted AI responding, as if he was greeted. It looks odd, since the first AI didn't say anything. The code should not let muted AI send a greeting to another AI. | ||||
Tags | No tags attached. | ||||
Don’t let mute AI issue greetings. Allow AI that can talk to issue greetings to mute AI. Don’t let mute AI respond to greetings. Fixed bug that kept AI from receiving future greetings if for some reason they were unable to respond (alert level got too high, etc.) rev. 5702: State.cpp Actor.cpp Actor.h |
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Date Modified | Username | Field | Change |
---|---|---|---|
15.08.2012 20:07 | grayman | New Issue | |
15.08.2012 20:07 | grayman | Status | new => assigned |
15.08.2012 20:07 | grayman | Assigned To | => grayman |
26.02.2013 19:07 | grayman | Note Added: 0005113 | |
26.02.2013 19:07 | grayman | Status | assigned => resolved |
26.02.2013 19:07 | grayman | Resolution | open => fixed |
26.02.2013 19:07 | grayman | Fixed in Version | => TDM 2.00 |
26.02.2013 19:07 | grayman | Target Version | => TDM 2.00 |