View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003219 | DarkRadiant | General | public | 05.09.2012 23:03 | 27.08.2013 14:32 |
Reporter | grayman | Assigned To | STiFU | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Product Version | 1.7.0 | ||||
Target Version | 1.8.0 | Fixed in Version | 1.8.0 | ||
Summary | 0003219: Preferences/Readable Editor failure | ||||
Description | Starting with some version after 1.7.0, the Readables Editor ignores any changes to the Preferences/Readable Editor setting. I never tried to use this until recently, so perhaps it's been broken all along, or was never implemented. The RE always wants to use darkmod/xdata for storage of xdata content. Changing the settings on the Preferences/Readable Editor screen has no effect, and in fact anything I type in there is ignored during the same session, and lost if I quit DR and start it up again. As a result, when I work in a non-SVN version of the darkmod folder I get the error message (paraphrased) "You read this xdata text from a PK4, and I can't let you save it back to a PK4, so pick somewhere else to save your change." This is a major PITA, requiring saving elsewhere and moving the changed text back to the correct xdata file by hand, subverting the reason the RE is there in the first place. | ||||
Tags | No tags attached. | ||||
This definitely used to work and the fact that the settings are ignored and lost upon restart of DR makes me think that those settings are never really issued to DR. Something must have changed here. | |
I am also getting this when trying to create a readable on the updated version of the training mission. - http://forums.thedarkmod.com/topic/14083-trying-to-edit-a-readable-getting-this-error/page__pid__294631#entry294631 |
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I can't seem to reproduce this behaviour in 1.7.2. I am guessing the issue has already been fixed in some other context. Here is what I do: - Setup DR (win32) to use mod base folder for xdata storage - Create a readable entity and fireup the readable editor - Save some text and close the RE - Reopen RE and everything is fine (Make sure there is no xdata file of the same name anywhere.) |
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As I now found out, this only works as long as direct child folder of the D3 directory are used as fs_game_base and not something deeper in the directory tree. I'll see what I can do. | |
Fixed in e2eda0f1accd1e843a2e30918c954b8e3fe1a883. | |
Smashing, thanks for fixing this mista! | |
Date Modified | Username | Field | Change |
---|---|---|---|
05.09.2012 23:03 | grayman | New Issue | |
05.09.2012 23:04 | grayman | Description Updated | |
06.09.2012 10:24 | STiFU | Note Added: 0004794 | |
12.09.2012 00:43 |
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Note Added: 0004825 | |
06.10.2012 11:58 | STiFU | Note Added: 0004858 | |
06.10.2012 11:59 | STiFU | Status | new => feedback |
06.10.2012 11:59 | STiFU | Resolution | open => unable to reproduce |
07.10.2012 08:53 | STiFU | Note Added: 0004864 | |
07.10.2012 08:53 | STiFU | Assigned To | => STiFU |
07.10.2012 08:53 | STiFU | Status | feedback => confirmed |
07.10.2012 08:53 | STiFU | Resolution | unable to reproduce => open |
07.10.2012 08:53 | STiFU | Target Version | => 1.8.0 |
07.10.2012 11:04 | STiFU | Note Added: 0004866 | |
07.10.2012 11:04 | STiFU | Status | confirmed => resolved |
07.10.2012 11:04 | STiFU | Resolution | open => fixed |
07.10.2012 11:04 | STiFU | Fixed in Version | => 1.8.0 |
07.10.2012 12:01 |
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Note Added: 0004868 | |
27.08.2013 14:32 | greebo | Status | resolved => closed |