View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003275 | The Dark Mod | Models | public | 31.12.2012 13:09 | 08.07.2013 20:03 |
Reporter | Springheel | Assigned To | Springheel | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Summary | 0003275: Character models to revisit | ||||
Description | The noblewoman uses legs from D3...replace with our version. The wench could use some readjustment in the torso area, and the neck needs to be revisited. Perhaps there is some better way to hide the seam (thin necklace?) The beggar uses arms and legs from D3. Will need replacing. Tunic might be okay, but cowl should be updated with modified priest version. | ||||
Tags | No tags attached. | ||||
Noblewoman: -- check legs; replace with wench if needed -- check weighting of elbows -- make sure there are multiple heads set up to mesh with neck Beggar: -- replace arms and legs -- use new uv torso with ragged tunic skin -- dark dirty overlay -- ragged cowl based on priest mesh -- simple foot wraps Wench: -- remodel corset -- add proper shoes -- arm/hand seam -- lower neck seam and use simple necklace -- modify wench heads to fit (test md5mesh hair attachment) Waif: -- use beggar cowl and rope belt -- model new torso and shoulders -- wench heads with dirt overlay and dark hair (depending on neck seam) -- ragged dress skin |
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The necessary changes to go standalone are now complete. Wench/waif has not yet been done but isn't necessary for 1.09. | |
Date Modified | Username | Field | Change |
---|---|---|---|
31.12.2012 13:09 | Springheel | New Issue | |
31.12.2012 13:09 | Springheel | Status | new => assigned |
31.12.2012 13:09 | Springheel | Assigned To | => Springheel |
15.01.2013 17:27 | Springheel | Note Added: 0005013 | |
08.02.2013 14:39 | Springheel | Note Added: 0005055 | |
08.07.2013 20:03 | Springheel | Status | assigned => resolved |
08.07.2013 20:03 | Springheel | Resolution | open => fixed |