View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003282 | The Dark Mod | Script/Def | public | 11.01.2013 08:47 | 11.01.2013 18:44 |
Reporter | tels | Assigned To | tels | ||
Priority | low | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 1.08 | ||||
Target Version | TDM 2.00 | Fixed in Version | TDM 2.00 | ||
Summary | 0003282: add getShouldered(), getDragged() and getGrabbed() script events | ||||
Description | Currently, there is no way from the scripting side to find out if the player shoulders a body, and which one. Or wether he drags a body, or holds something in the grabber. | ||||
Additional Information | To be consistent with getFrobbed() should be: entity getShouldered(); entity getDragged(); entity getGrabbed(); These return $null_entity if nothing is shouldered, grabbed or dragged, otherwise the entity. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
11.01.2013 08:47 | tels | New Issue | |
11.01.2013 09:45 | tels | Summary | add getShoulderedBody() script event => add getShouldered(), getDragged() and getGrabbed() script events |
11.01.2013 09:45 | tels | Description Updated | |
11.01.2013 09:45 | tels | Additional Information Updated | |
11.01.2013 18:42 | tels | Assigned To | => tels |
11.01.2013 18:42 | tels | Status | new => assigned |
11.01.2013 18:42 | tels | Product Version | => TDM 1.08 |
11.01.2013 18:42 | tels | Target Version | => TDM 2.00 |
11.01.2013 18:44 | tels | Note Added: 0005003 | |
11.01.2013 18:44 | tels | Status | assigned => resolved |
11.01.2013 18:44 | tels | Fixed in Version | => TDM 2.00 |
11.01.2013 18:44 | tels | Resolution | open => fixed |