View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003377 | The Dark Mod | Sound | public | 15.04.2013 15:07 | 15.10.2017 22:56 |
| Reporter | Springheel | Assigned To | Springheel | ||
| Priority | normal | Severity | normal | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Product Version | TDM 2.00 | ||||
| Summary | 0003377: "Can't Drop Body" sound is wrong | ||||
| Description | When the player goes to drop a body without enough room, the grunt that used to play has now been repalced with what sounds like a blackjack_draw sound. Not an intentional change, and I can't seem to find where that sound is specified. | ||||
| Tags | No tags attached. | ||||
| related to | 0002014 | closed | New Horizon | Player sound effect for dumping body needs trimming |
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snd_drop_item_failed, defined in tdm_player_thief.def. It points to drop_item_failed, which is a blackjack sheathing sound in tdm_sfx_tools.sndshd. Curious to know what happened here, because this used to be a grunt. |
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The entry had the following comment: // ishtvan: use this placeholder for now: and it pointed to a D3 sound. I guess I replaced it with a blackjack sound for some reason that escapes me now. Thanks for finding it; I'll replace it with a player grunt. |
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| Date Modified | Username | Field | Change |
|---|---|---|---|
| 15.04.2013 15:07 | Springheel | New Issue | |
| 21.04.2013 03:40 | grayman | Note Added: 0005304 | |
| 21.04.2013 14:11 | Springheel | Note Added: 0005307 | |
| 21.04.2013 14:11 | Springheel | Status | new => resolved |
| 21.04.2013 14:11 | Springheel | Resolution | open => fixed |
| 21.04.2013 14:11 | Springheel | Assigned To | => Springheel |
| 15.10.2017 22:55 | nbohr1more | Relationship added | related to 0002014 |
| 15.10.2017 22:55 | nbohr1more | Relationship added | related to 0001116 |
| 15.10.2017 22:56 | nbohr1more | Relationship deleted | related to 0001116 |