View Issue Details

IDProjectCategoryView StatusLast Update
0003429The Dark ModAIpublic14.12.2014 14:16
ReporterSpringheel Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityrandom
Status closedResolutionfixed 
Product VersionTDM 2.00 
Summary0003429: AI claim they see me during a search, but they don't
DescriptionSituation 1: A few AI are searching for me. I'm hiding in complete darkness, watching one guard search. He turns my direction, says, "Aha, there you are," and comes charging into the room, then stops and continues to search. Pretty sure he couldn't see me as I was in total darkness and he was across the hall, and he didn't run directly to my position.

Situation 2: Same search, and I'm wedged behind a door where no AI have a line of sight. I hear an AI yell, "Aha, a Thief!" and go running off down the hall. He certainly didn't see me and I don't know where he was going.

In both cases, AI were playing their "spotted player" bark, yet in neither one should they have been able to see me, nor did they charge me as I would expect if they could see me.

The impression I get is that they're being alerted by something that they THINK is me, but I'm not sure what that was. This was in Beleagured Fence, and all the AI in the area are on the same team.
TagsNo tags attached.
Attached Files
bug3429.map (82,753 bytes)   
Version 2
// entity 0
{
"classname" "worldspawn"
"editor_drLastCameraPos" "13.4162 90.4958 69.2898"
"editor_drLastCameraAngle" "-5.09999 37.5 0"
// primitive 0
{
brushDef3
{
( 0 0 1 -264 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1088 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -520 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1088 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 512 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 127 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -512 ) ( ( 0.015625 0 1 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1096 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 0 ) ( ( 0.015625 0 127 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 1088 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 1 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1088 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 -8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1088 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -72 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( 0 1 0 -512 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 120 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 255.5 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -128 ) ( ( 0.0078125 0 253 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 7
{
brushDef3
{
( 0 0 1 -856 ) ( ( 0.0625 0 44.15625 ) ( 0 0.0625 88.4375 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -372 ) ( ( 0.0625 0 103.5625 ) ( 0 0.0625 49.28125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1710 ) ( ( 0.0625 0 44.15625 ) ( 0 0.0625 49.28125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 52 ) ( ( 0.0625 0 88.4375 ) ( 0 0.0625 49.28125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 1582 ) ( ( 0.0625 0 19.84375 ) ( 0 0.0625 49.28125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 848 ) ( ( 0.0625 0 44.15625 ) ( 0 0.0625 102.5625 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 8
{
brushDef3
{
( 0 0 1 -848 ) ( ( 0.0625 0 44.15625 ) ( 0 0.0625 88.4375 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -380 ) ( ( 0.0625 0 103.5625 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1710 ) ( ( 0.0625 0 44.15625 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 720 ) ( ( 0.0625 0 44.15625 ) ( 0 0.0625 103.5625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 1582 ) ( ( 0.0625 0 19.84375 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 372 ) ( ( 0.0625 0 89.4375 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 1 0 -372 ) ( ( 0.0625 0 103.5625 ) ( 0 0.0625 48.28125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1710 ) ( ( 0.0625 0 44.15625 ) ( 0 0.0625 48.28125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 712 ) ( ( 0.0625 0 44.15625 ) ( 0 0.0625 103.5625 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 52 ) ( ( 0.0625 0 87.9375 ) ( 0 0.0625 48.28125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 1582 ) ( ( 0.0625 0 19.84375 ) ( 0 0.0625 48.28125 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 -720 ) ( ( 0.0625 0 44.15625 ) ( 0 0.0625 89.4375 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 1 -848 ) ( ( 0.0625 0 121.28125 ) ( 0 0.0625 88.625 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1710 ) ( ( 0.0625 0 121.28125 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 720 ) ( ( 0.0625 0 121.28125 ) ( 0 0.0625 103.375 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 44 ) ( ( 0.0625 0 88.625 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 1582 ) ( ( 0.0625 0 70.71875 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -52 ) ( ( 0.0625 0 102.375 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 0 1 -848 ) ( ( 0.0625 0 44.75 ) ( 0 0.0625 89.125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -372 ) ( ( 0.0625 0 102.875 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 720 ) ( ( 0.0625 0 44.75 ) ( 0 0.0625 102.875 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 52 ) ( ( 0.0625 0 89.125 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 1574 ) ( ( 0.0625 0 19.25 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1582 ) ( ( 0.0625 0 44.75 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 0 1 -848 ) ( ( 0.0625 0 44.75 ) ( 0 0.0625 80.625 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -372 ) ( ( 0.0625 0 111.375 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 720 ) ( ( 0.0625 0 44.75 ) ( 0 0.0625 111.375 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 52 ) ( ( 0.0625 0 80.625 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 1710 ) ( ( 0.0625 0 19.25 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1718 ) ( ( 0.0625 0 44.75 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 0 0 1 -848 ) ( ( 0.0625 0 113.65625 ) ( 0 0.0625 88.4375 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -292 ) ( ( 0.0625 0 103.5625 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1710 ) ( ( 0.0625 0 113.65625 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 720 ) ( ( 0.0625 0 113.65625 ) ( 0 0.0625 103.5625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 1582 ) ( ( 0.0625 0 78.34375 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 284 ) ( ( 0.0625 0 89.4375 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 14
{
brushDef3
{
( 0 0 1 -848 ) ( ( 0.0625 0 116.15625 ) ( 0 0.0625 88.4375 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -252 ) ( ( 0.0625 0 103.5625 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -1710 ) ( ( 0.0625 0 116.15625 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 0 0 -1 720 ) ( ( 0.0625 0 116.15625 ) ( 0 0.0625 103.5625 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 1582 ) ( ( 0.0625 0 75.84375 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 244 ) ( ( 0.0625 0 89.4375 ) ( 0 0.0625 48.78125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 15
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -512 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 16
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -640 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 192 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 17
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 60 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -384 ) ( ( 0.0078125 0 4 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -832 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 4 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 192 ) ( ( 0.0078125 0 252 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 640 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 18
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 60 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -64 ) ( ( 0.0078125 0 4 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -896 ) ( ( 0.0078125 0 -3.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 2.5 ) ( 0 0.0078125 4 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 0 ) ( ( 0.0078125 0 252 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 768 ) ( ( 0.0078125 0 253.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 19
{
brushDef3
{
( 1 0 0 -960 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 20
{
brushDef3
{
( 0 1 0 -384 ) ( ( 0.0078125 0 4.125 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 368 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 255.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -120 ) ( ( -3.414952209901401e-010 0.0078125 253.125 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 21
{
brushDef3
{
( 0 1 0 -368 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 352 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 255.25 ) ( 0 0.0078125 0.875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -112 ) ( ( -3.414952209901401e-010 0.0078125 253.25 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 22
{
brushDef3
{
( 0 1 0 -352 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.8125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 336 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.8125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 255.125 ) ( 0 0.0078125 0.8125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -104 ) ( ( -3.414952209901401e-010 0.0078125 253.375 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 23
{
brushDef3
{
( 0 1 0 -336 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.75 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.75 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 0.75 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -96 ) ( ( -3.414952209901401e-010 0.0078125 253.5 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 24
{
brushDef3
{
( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.6875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 304 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.6875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 254.875 ) ( 0 0.0078125 0.6875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -88 ) ( ( -3.414952209901401e-010 0.0078125 253.625 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 25
{
brushDef3
{
( 0 1 0 -304 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 288 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 254.75 ) ( 0 0.0078125 0.625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -80 ) ( ( -3.414952209901401e-010 0.0078125 253.75 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 26
{
brushDef3
{
( 0 1 0 -288 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.5625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 272 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.5625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 254.625 ) ( 0 0.0078125 0.5625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -72 ) ( ( -3.414952209901401e-010 0.0078125 253.875 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 27
{
brushDef3
{
( 0 1 0 -272 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 254.5 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -64 ) ( ( -3.414952209901401e-010 0.0078125 254 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 28
{
brushDef3
{
( 0 1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.4375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 240 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.4375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 254.375 ) ( 0 0.0078125 0.4375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -56 ) ( ( -3.414952209901401e-010 0.0078125 254.125 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 29
{
brushDef3
{
( 0 1 0 -240 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 224 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 254.25 ) ( 0 0.0078125 0.375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -48 ) ( ( -3.414952209901401e-010 0.0078125 254.25 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 30
{
brushDef3
{
( 0 1 0 -224 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.3125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 208 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.3125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 254.125 ) ( 0 0.0078125 0.3125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -40 ) ( ( -3.414952209901401e-010 0.0078125 254.375 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 31
{
brushDef3
{
( 0 1 0 -208 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.25 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.25 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 254 ) ( 0 0.0078125 0.25 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -32 ) ( ( -3.414952209901401e-010 0.0078125 254.5 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 32
{
brushDef3
{
( 0 1 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.1875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 176 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.1875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 253.875 ) ( 0 0.0078125 0.1875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -24 ) ( ( -3.414952209901401e-010 0.0078125 254.625 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 33
{
brushDef3
{
( 0 1 0 -176 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 253.75 ) ( 0 0.0078125 0.125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -16 ) ( ( -3.414952209901401e-010 0.0078125 254.75 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 34
{
brushDef3
{
( 0 1 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 144 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 -64 ) ( ( 0.0078125 0 253.625 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -8 ) ( ( -3.414952209901401e-010 0.0078125 254.875 ) ( -0.0078125 -3.414952209901401e-010 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -64 ) ( ( 0.0078125 0 0.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( 0.0078125 0 0.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 35
{
brushDef3
{
( 0 -1 0 128 ) ( ( -0.0078125 0 259.875 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -144 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -120 ) ( ( -3.414952209901401e-010 0.0078125 1.125 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 36
{
brushDef3
{
( 0 -1 0 144 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -160 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -112 ) ( ( -3.414952209901401e-010 0.0078125 1.25 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 37
{
brushDef3
{
( 0 -1 0 160 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.8125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -176 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.8125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -104 ) ( ( -3.414952209901401e-010 0.0078125 1.375 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 38
{
brushDef3
{
( 0 -1 0 176 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.75 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -192 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.75 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -96 ) ( ( -3.414952209901401e-010 0.0078125 1.5 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 39
{
brushDef3
{
( 0 -1 0 192 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.6875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -208 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.6875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -88 ) ( ( -3.414952209901401e-010 0.0078125 1.625 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 40
{
brushDef3
{
( 0 -1 0 208 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -224 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -80 ) ( ( -3.414952209901401e-010 0.0078125 1.75 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 41
{
brushDef3
{
( 0 -1 0 224 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.5625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -240 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.5625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -72 ) ( ( -3.414952209901401e-010 0.0078125 1.875 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 42
{
brushDef3
{
( 0 -1 0 240 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -256 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -64 ) ( ( -3.414952209901401e-010 0.0078125 2 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 43
{
brushDef3
{
( 0 -1 0 256 ) ( ( -3.414952209901401e-010 0.0078125 7.5 ) ( 0.0078125 3.414952209901401e-010 0.4375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -272 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.4375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -56 ) ( ( -3.414952209901401e-010 0.0078125 2.125 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 44
{
brushDef3
{
( 0 -1 0 272 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -288 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -48 ) ( ( -3.414952209901401e-010 0.0078125 2.375 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 45
{
brushDef3
{
( 0 -1 0 288 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.3125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -304 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.3125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -40 ) ( ( -3.414952209901401e-010 0.0078125 2.375 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 46
{
brushDef3
{
( 0 -1 0 304 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.25 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -320 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.25 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -32 ) ( ( -3.414952209901401e-010 0.0078125 2.5 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 47
{
brushDef3
{
( 0 -1 0 320 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.1875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -336 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.1875 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -24 ) ( ( -3.414952209901401e-010 0.0078125 2.625 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 48
{
brushDef3
{
( 0 -1 0 336 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -352 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.125 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -16 ) ( ( -3.414952209901401e-010 0.0078125 2.75 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 49
{
brushDef3
{
( 0 -1 0 352 ) ( ( -0.0078125 0 7.5 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -368 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.375 ) ( 0 0.0078125 0.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -8 ) ( ( -3.414952209901401e-010 0.0078125 2.875 ) ( 0.0078125 3.414952209901401e-010 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.625 ) ( 0 0.0078125 63.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 0 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 50
{
brushDef3
{
( 0 -1 0 0 ) ( ( -0.0078125 0 7.4375 ) ( 0 0.0078125 1.0625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 120 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 7.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -128 ) ( ( -0.0078125 0 248.5 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 960 ) ( ( -0.0078125 0 251.5 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -128 ) ( ( -0.0078125 0 1 ) ( 0 0.0078125 56.5 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -1088 ) ( ( -0.0078125 0 4.5 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 51
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -640 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 128 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 192 ) ( ( 0.0078125 0 255 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 52
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -512 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 53
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 60 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -384 ) ( ( 0.0078125 0 4 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -832 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 4 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 192 ) ( ( 0.0078125 0 252 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 640 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 54
{
brushDef3
{
( 0 1 0 -384 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 1 0 0 -68 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 0 -1 0 144 ) ( ( 0.015625 0 0 ) ( 0 0.015625 127.625 ) ) "textures/common/monster_clip" 0 0 0
( -1 0 0 60 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 0 0 1 -120 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
}
}
// primitive 55
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 0 1 0 -388 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 1 0 0 -72 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 0 -1 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( -1 0 0 60 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 0 0 -1 120 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
}
}
// primitive 56
{
brushDef3
{
( 0 -1 0 128 ) ( ( -0.015625 0 14 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 1 0 0 -964 ) ( ( -0.015625 0 8 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 0 0 -1 0 ) ( ( -0.015625 0 8 ) ( 0 0.015625 14 ) ) "textures/common/monster_clip" 0 0 0
( 0 1 0 -368 ) ( ( -0.015625 0 114 ) ( 0 0.015625 127.75 ) ) "textures/common/monster_clip" 0 0 0
( -1 0 0 956 ) ( ( -0.015625 0 120 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 0 0 1 -120 ) ( ( -0.015625 0 8 ) ( 0 0.015625 114 ) ) "textures/common/monster_clip" 0 0 0
}
}
// primitive 57
{
brushDef3
{
( 0 0 1 -256 ) ( ( -0.015625 0 8 ) ( 0 0.015625 114 ) ) "textures/common/monster_clip" 0 0 0
( 0 -1 0 124 ) ( ( -0.015625 0 14 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 1 0 0 -964 ) ( ( -0.015625 0 8 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 0 1 0 -512 ) ( ( -0.015625 0 114 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( -1 0 0 952 ) ( ( -0.015625 0 120 ) ( 0 0.015625 0 ) ) "textures/common/monster_clip" 0 0 0
( 0 0 -1 120 ) ( ( -0.015625 0 8 ) ( 0 0.015625 14 ) ) "textures/common/monster_clip" 0 0 0
}
}
// primitive 58
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 122 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -384 ) ( ( 0.015625 0 6 ) ( 0 0.015625 2 ) ) "textures/editor/visportal" 0 0 0
( 1 0 0 -640 ) ( ( 0.015625 0 511.875 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 6 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 380 ) ( ( 0.015625 0 122 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 59
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0 -0.015625 9 ) ( 0.015625 0 126.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 192 ) ( ( 0.015625 0 1.5 ) ( 0 0.015625 2 ) ) "textures/editor/visportal" 0 0 0
( 0 1 0 -320 ) ( ( 0.015625 0 8.875 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 128 ) ( ( 0 0.015625 9 ) ( -0.015625 0 1.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -196 ) ( ( 0.015625 0 126.5 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 256 ) ( ( 0.015625 0 119 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 60
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0 -0.015625 9 ) ( 0.015625 0 124.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 192 ) ( ( 0.015625 0 3.5 ) ( 0 0.015625 2 ) ) "textures/editor/visportal" 0 0 0
( 0 1 0 -512 ) ( ( 0.015625 0 8.9375 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 128 ) ( ( 0 0.015625 9 ) ( -0.015625 0 3.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -196 ) ( ( 0.015625 0 124.5 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 384 ) ( ( 0.015625 0 119 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 61
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0 -0.015625 9 ) ( 0.015625 0 2.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 192 ) ( ( 0.015625 0 125.5 ) ( 0 0.015625 2 ) ) "textures/editor/visportal" 0 0 0
( 0 1 0 -128 ) ( ( 0.015625 0 8.9375 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 128 ) ( ( 0 0.015625 9 ) ( -0.015625 0 125.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -196 ) ( ( 0.015625 0 2.5 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 0 ) ( ( 0.015625 0 119 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 62
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0 0.015625 121 ) ( -0.015625 0 10.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -832 ) ( ( 0.015625 0 117.5 ) ( 0 0.015625 2 ) ) "textures/editor/visportal" 0 0 0
( 0 -1 0 384 ) ( ( 0.015625 0 120.9375 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 128 ) ( ( 0 -0.015625 121 ) ( 0.015625 0 117.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 828 ) ( ( 0.015625 0 10.5 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -512 ) ( ( 0.015625 0 7 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 63
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0 0.015625 121 ) ( -0.015625 0 5.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -832 ) ( ( 0.015625 0 122.5 ) ( 0 0.015625 2 ) ) "textures/editor/visportal" 0 0 0
( 0 -1 0 0 ) ( ( 0.015625 0 121.0625 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 128 ) ( ( 0 -0.015625 121 ) ( 0.015625 0 122.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 828 ) ( ( 0.015625 0 5.5 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -192 ) ( ( 0.015625 0 7 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 64
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0 0.015625 124 ) ( -0.015625 0 4.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -640 ) ( ( 0.015625 0 123.5 ) ( 0 0.015625 2 ) ) "textures/editor/visportal" 0 0 0
( 0 -1 0 0 ) ( ( 0.015625 0 124.0625 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 128 ) ( ( 0 -0.015625 124 ) ( 0.015625 0 123.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 636 ) ( ( 0.015625 0 5.5 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -128 ) ( ( 0.015625 0 4 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 65
{
brushDef3
{
( 0 0 1 -256 ) ( ( 0 0.015625 126 ) ( -0.015625 0 7.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -512 ) ( ( 0.015625 0 120.5 ) ( 0 0.015625 2 ) ) "textures/editor/visportal" 0 0 0
( 0 -1 0 256 ) ( ( 0.015625 0 126.0625 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 128 ) ( ( 0 -0.015625 126 ) ( 0.015625 0 120.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 508 ) ( ( 0.015625 0 8.5 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -320 ) ( ( 0.015625 0 2 ) ( 0 0.015625 2 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 66
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0
( 0 1 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -1088 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 124 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 960 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 67
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.015625 0 2 ) ( 0 0.015625 15 ) ) "textures/editor/visportal" 0 0 0
( 0 1 0 -384 ) ( ( 0.015625 0 112.875 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -64 ) ( ( 0.015625 0 2 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 124 ) ( ( 0.015625 0 2 ) ( 0 0.015625 113 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 0 ) ( ( 0.015625 0 15 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 -64 ) ( ( 0.015625 0 126 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 68
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0.015625 0 0 ) ( 0 0.015625 122 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -384 ) ( ( 0.015625 0 6 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0
( 1 0 0 -640 ) ( ( 0.015625 0 127.875 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 6 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 380 ) ( ( 0.015625 0 122 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 69
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0 -0.015625 9 ) ( 0.015625 0 126.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 192 ) ( ( 0.015625 0 1.5 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0
( 0 1 0 -320 ) ( ( 0.015625 0 8.875 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 0 ) ( ( 0 0.015625 9 ) ( -0.015625 0 1.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -196 ) ( ( 0.015625 0 126.5 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 256 ) ( ( 0.015625 0 119 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 70
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0 -0.015625 9 ) ( 0.015625 0 124.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 192 ) ( ( 0.015625 0 3.5 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0
( 0 1 0 -512 ) ( ( 0.015625 0 8.9375 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 0 ) ( ( 0 0.015625 9 ) ( -0.015625 0 3.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -196 ) ( ( 0.015625 0 124.5 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 384 ) ( ( 0.015625 0 119 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 71
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0 -0.015625 9 ) ( 0.015625 0 2.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 192 ) ( ( 0.015625 0 125.5 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0
( 0 1 0 -128 ) ( ( 0.015625 0 8.9375 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 0 ) ( ( 0 0.015625 9 ) ( -0.015625 0 125.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -196 ) ( ( 0.015625 0 2.5 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 0 ) ( ( 0.015625 0 119 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 72
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0 0.015625 121 ) ( -0.015625 0 10.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -832 ) ( ( 0.015625 0 117.5 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0
( 0 -1 0 384 ) ( ( 0.015625 0 120.9375 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 0 ) ( ( 0 -0.015625 121 ) ( 0.015625 0 117.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 828 ) ( ( 0.015625 0 10.5 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -512 ) ( ( 0.015625 0 7 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 73
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0 0.015625 121 ) ( -0.015625 0 5.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -832 ) ( ( 0.015625 0 122.5 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0
( 0 -1 0 64 ) ( ( 0.015625 0 121.0625 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 0 ) ( ( 0 -0.015625 121 ) ( 0.015625 0 122.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 828 ) ( ( 0.015625 0 6.5 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -192 ) ( ( 0.015625 0 7 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 74
{
brushDef3
{
( 0 0 1 -120 ) ( ( 0 0.015625 126 ) ( -0.015625 0 7.5 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -512 ) ( ( 0.015625 0 120.5 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0
( 0 -1 0 256 ) ( ( 0.015625 0 126.0625 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 0 -1 0 ) ( ( 0 -0.015625 126 ) ( 0.015625 0 120.5 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 508 ) ( ( 0.015625 0 8.5 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -320 ) ( ( 0.015625 0 2 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 75
{
brushDef3
{
( 0 0 1 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -384 ) ( ( 0.0078125 0 0.03125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 76
{
brushDef3
{
( 0 0 1 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 57.0625 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -512 ) ( ( 0.0078125 0 6.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -960 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 6.9375 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 128 ) ( ( 0.0078125 0 249.125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 952 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 77
{
brushDef3
{
( 0 1 0 -512 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -960 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 78
{
brushDef3
{
( 0 0 -1 120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 1 0 0 -384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 79
{
brushDef3
{
( 0 0 1 -128 ) ( ( -0.015625 0 9 ) ( 0 -0.015625 0 ) ) "textures/editor/visportal" 0 0 0
( 0 0 -1 124 ) ( ( -0.015625 0 9 ) ( 0 -0.015625 0 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 256 ) ( ( -0.015625 0 0 ) ( 0 -0.015625 124.125 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 -320 ) ( ( -0.015625 0 0 ) ( 0 -0.015625 124.125 ) ) "textures/common/nodraw" 0 0 0
( -1 0 0 384 ) ( ( -0.015625 0 119 ) ( 0 -0.015625 124.125 ) ) "textures/common/nodraw" 0 0 0
( 1 0 0 -448 ) ( ( -0.015625 0 9 ) ( 0 -0.015625 124.125 ) ) "textures/common/nodraw" 0 0 0
}
}
// primitive 80
{
brushDef3
{
( 1 0 0 -960 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 -1 120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( 0 -1 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
( -1 0 0 448 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_small_grainy" 0 0 0
}
}
// primitive 81
{
brushDef3
{
( 0 0 1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/tdm_nodrawsolid_metal" 0 0 0
( 0 1 0 -320 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 511.6875 ) ) "textures/common/tdm_nodrawsolid_metal" 0 0 0
( 1 0 0 -448 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 511.6875 ) ) "textures/common/tdm_nodrawsolid_metal" 0 0 0
( 0 0 -1 120 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/tdm_nodrawsolid_metal" 0 0 0
( 0 -1 0 256 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 511.6875 ) ) "textures/common/tdm_nodrawsolid_metal" 0 0 0
( -1 0 0 384 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 511.6875 ) ) "textures/common/tdm_nodrawsolid_metal" 0 0 0
}
}
}
// entity 1
{
"classname" "light"
"name" "ambient_world"
"_color" "0.06 0.06 0.06"
"light_center" "0 0 0"
"light_radius" "7777 7777 7777"
"nodiffuse" "0"
"noshadows" "0"
"nospecular" "0"
"origin" "1679 353.5 813.5"
"parallel" "0"
"texture" "lights/ambientlightnfo"
}
// entity 2
{
"classname" "atdm:playertools_compass"
"name" "CompassEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "1591 333.5 828.5"
}
// entity 3
{
"classname" "atdm:playertools_lantern"
"name" "LanternEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "1603 333.5 828.5"
}
// entity 4
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "1613 333.5 828.5"
}
// entity 5
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1629 333.5 803.5"
}
// entity 6
{
"classname" "atdm:weapon_shortsword"
"name" "SwordEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1701 235.5 779.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 7
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1652.63 234.75 779.5"
}
// entity 8
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1641 333.5 803.5"
}
// entity 9
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1593 235.5 803.5"
}
// entity 10
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1590 156 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 11
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1590 108 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 12
{
"classname" "atdm:ammo_broadhead"
"name" "BroadheadsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1590 60 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 13
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1606 156 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 14
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1606 108 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 15
{
"classname" "atdm:ammo_firearrow"
"name" "FireArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1606 60 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 16
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1622 156 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 17
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1622 108 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 18
{
"classname" "atdm:ammo_gasarrow"
"name" "GasArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1622 60 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 19
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1638 156 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 20
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1638 60 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 21
{
"classname" "atdm:ammo_mossarrow"
"name" "MossArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1638 108 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 22
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1654 156 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 23
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1654 108 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 24
{
"classname" "atdm:ammo_noisemaker"
"name" "NoiseArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1654 60 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 25
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1670 156 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 26
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1670 108 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 27
{
"classname" "atdm:ammo_ropearrow"
"name" "RopeArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1670 60 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 28
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1702 156 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 29
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1702 108 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 30
{
"classname" "atdm:ammo_waterarrow"
"name" "WaterArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1702 60 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 31
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1652.63 218.75 779.5"
}
// entity 32
{
"classname" "atdm:weapon_blackjack"
"name" "BlackjackExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1652.63 202.75 779.5"
}
// entity 33
{
"classname" "atdm:weapon_shortsword"
"name" "SwordHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1701 219.5 779.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 34
{
"classname" "atdm:weapon_shortsword"
"name" "SwordExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1701 203.5 779.5"
"rotation" "0 1 0 -1 0 0 0 0 1"
}
// entity 35
{
"classname" "atdm:playertools_compass"
"name" "CompassHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "1591 317.5 828.5"
}
// entity 36
{
"classname" "atdm:playertools_compass"
"name" "CompassExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "1591 301.5 828.5"
}
// entity 37
{
"classname" "atdm:playertools_lantern"
"name" "LanternHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "1603 317.5 828.5"
}
// entity 38
{
"classname" "atdm:playertools_lantern"
"name" "LanternExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "1603 301.5 828.5"
}
// entity 39
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "1613 317.5 828.5"
}
// entity 40
{
"classname" "atdm:playertools_spyglass"
"name" "SpyglassExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "1613 301.5 828.5"
}
// entity 41
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1593 219.5 803.5"
}
// entity 42
{
"classname" "atdm:playertools_flashbomb"
"name" "FlashbombsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1593 203.5 803.5"
}
// entity 43
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsHard"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1629 317.5 803.5"
}
// entity 44
{
"classname" "atdm:playertools_health_potion"
"name" "HealthPotionsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1629 301.5 803.5"
}
// entity 45
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1641 317.5 803.5"
}
// entity 46
{
"classname" "atdm:playertools_breath_potion"
"name" "BreathPotionsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1641 301.5 803.5"
}
// entity 47
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "1684 334 800"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 48
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "1700 334 800"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 49
{
"classname" "atdm:playertools_mine"
"name" "MinesEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1624 236 800"
}
// entity 50
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1640 236 800"
}
// entity 51
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1608 236 800"
}
// entity 52
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "1684 318 800"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 53
{
"classname" "atdm:playertools_lockpick_snake"
"name" "LockpickSnakeExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "1684 302 800"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 54
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_map_start" "1"
"origin" "1700 318 800"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 55
{
"classname" "atdm:playertools_lockpick_triangle"
"name" "LockpickTriangleExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_map_start" "1"
"origin" "1700 302 800"
"rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1"
}
// entity 56
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1608 220 800"
}
// entity 57
{
"classname" "atdm:playertools_flashmine"
"name" "FlashminesExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1608 204 800"
}
// entity 58
{
"classname" "atdm:playertools_mine"
"name" "MinesHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1624 220 800"
}
// entity 59
{
"classname" "atdm:playertools_mine"
"name" "MinesExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1624 204 800"
}
// entity 60
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1640 220 800"
}
// entity 61
{
"classname" "atdm:playertools_holywater"
"name" "HolyWatersExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_count" "10"
"inv_map_start" "1"
"origin" "1640 204 800"
}
// entity 62
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsEasy"
"diff_0_nospawn" "0"
"diff_1_nospawn" "1"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1686 156 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 63
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsHard"
"diff_0_nospawn" "1"
"diff_1_nospawn" "0"
"diff_2_nospawn" "1"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1686 108 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 64
{
"classname" "atdm:ammo_vinearrow"
"name" "VineArrowsExpert"
"diff_0_nospawn" "1"
"diff_1_nospawn" "1"
"diff_2_nospawn" "0"
"inv_ammo_amount" "30"
"inv_map_start" "1"
"inv_no_pickup_message" "1"
"origin" "1686 60 760"
"rotation" "1 0 0 0 0 1 0 -1 0"
}
// entity 65
{
"classname" "info_player_start"
"name" "info_player_start_1"
"origin" "128 136 8"
"angle" "90"
}
// entity 66
{
"classname" "atdm:ai_builder_guard"
"name" "atdm_ai_builder_guard_1"
"origin" "776 448 136"
"rotation" "-1 0 0 0 -1 0 0 0 1"
"target0" "path_corner_8"
}
// entity 67
{
"classname" "atdm:ai_citywatch"
"name" "atdm_ai_citywatch_1"
"origin" "720 128 136"
}
// entity 68
{
"classname" "atdm:ai_guard_elite"
"name" "atdm_ai_guard_elite_1"
"origin" "320 448 8"
}
// entity 69
{
"classname" "atdm:ai_guard_thug"
"name" "atdm_ai_guard_thug_1"
"origin" "224 64 8"
"target0" "path_corner_1"
}
// entity 70
{
"classname" "path_corner"
"name" "path_corner_1"
"origin" "384 88 8"
"target0" "path_corner_2"
}
// entity 71
{
"classname" "path_corner"
"name" "path_corner_2"
"origin" "876 272 8"
"target0" "path_corner_3"
}
// entity 72
{
"classname" "path_corner"
"name" "path_corner_3"
"origin" "876 312 128"
"target0" "path_corner_4"
}
// entity 73
{
"classname" "path_corner"
"name" "path_corner_4"
"origin" "384 432 128"
"target0" "path_corner_1"
}
// entity 74
{
"classname" "path_corner"
"name" "path_corner_5"
"origin" "512 84 128"
"target0" "path_corner_6"
}
// entity 75
{
"classname" "path_corner"
"name" "path_corner_6"
"origin" "148 212 128"
"target0" "path_corner_7"
}
// entity 76
{
"classname" "path_corner"
"name" "path_corner_7"
"origin" "148 252 0"
"target0" "path_corner_8"
}
// entity 77
{
"classname" "path_corner"
"name" "path_corner_8"
"origin" "516 432 0"
"target0" "path_corner_5"
}
// entity 78
{
"classname" "atdm:cagelight_greenmetal"
"name" "atdm_cagelight_greenmetal_1"
"origin" "768 96 256"
"light_center" "0 0 -8"
"light_radius" "260 260 260"
"model" "models/mapobjects/lights/cagelight/cagelight.ase"
"s_shader" "light_flicker_104"
}
// entity 79
{
"classname" "atdm:cagelight_greenmetal"
"name" "atdm_cagelight_greenmetal_2"
"origin" "288 64 256"
"light_center" "0 0 -8"
"light_radius" "260 260 260"
"model" "models/mapobjects/lights/cagelight/cagelight.ase"
"s_shader" "light_flicker_104"
}
// entity 80
{
"classname" "atdm:cagelight_greenmetal"
"name" "atdm_cagelight_greenmetal_3"
"origin" "256 448 256"
"light_center" "0 0 -8"
"light_radius" "260 260 260"
"model" "models/mapobjects/lights/cagelight/cagelight.ase"
"s_shader" "light_flicker_104"
}
// entity 81
{
"classname" "atdm:cagelight_greenmetal"
"name" "atdm_cagelight_greenmetal_4"
"origin" "736 448 256"
"light_center" "0 0 -8"
"light_radius" "260 260 260"
"model" "models/mapobjects/lights/cagelight/cagelight.ase"
"s_shader" "light_flicker_104"
}
// entity 82
{
"classname" "atdm:cagelight_greenmetal"
"name" "atdm_cagelight_greenmetal_5"
"origin" "640 64 120"
"light_center" "0 0 -8"
"light_radius" "260 260 260"
"model" "models/mapobjects/lights/cagelight/cagelight.ase"
"s_shader" "light_flicker_104"
}
// entity 83
{
"classname" "atdm:cagelight_greenmetal"
"name" "atdm_cagelight_greenmetal_6"
"origin" "320 64 120"
"light_center" "0 0 -8"
"light_radius" "260 260 260"
"model" "models/mapobjects/lights/cagelight/cagelight.ase"
"s_shader" "light_flicker_104"
}
// entity 84
{
"classname" "atdm:cagelight_greenmetal"
"name" "atdm_cagelight_greenmetal_7"
"origin" "720 448 120"
"light_center" "0 0 -8"
"light_radius" "260 260 260"
"model" "models/mapobjects/lights/cagelight/cagelight.ase"
"s_shader" "light_flicker_104"
}
// entity 85
{
"classname" "atdm:cagelight_greenmetal"
"name" "atdm_cagelight_greenmetal_8"
"origin" "352 448 120"
"light_center" "0 0 -8"
"light_radius" "260 260 260"
"model" "models/mapobjects/lights/cagelight/cagelight.ase"
"s_shader" "light_flicker_104"
}
// entity 86
{
"classname" "func_static"
"name" "func_static_1"
"model" "func_static_1"
"origin" "416 288 126"
// primitive 0
{
patchDef2
{
"textures/darkmod/metal/flat/copper_old_oxidised"
( 9 3 0 0 0 )
(
( ( 390 320 126 0 0 ) ( 390 288 126 0 -0.625 ) ( 390 256 126 0 -1.25 ) )
( ( 390 320 124 0.0390625 0 ) ( 390 288 124 0.0390625 -0.625 ) ( 390 256 124 0.0390625 -1.25 ) )
( ( 392 320 124 0.078125 0 ) ( 392 288 124 0.078125 -0.625 ) ( 392 256 124 0.078125 -1.25 ) )
( ( 394 320 124 0.1171875 0 ) ( 394 288 124 0.1171875 -0.625 ) ( 394 256 124 0.1171875 -1.25 ) )
( ( 394 320 126 0.15625 0 ) ( 394 288 126 0.15625 -0.625 ) ( 394 256 126 0.15625 -1.25 ) )
( ( 394 320 128 0.1953125 0 ) ( 394 288 128 0.1953125 -0.625 ) ( 394 256 128 0.1953125 -1.25 ) )
( ( 392 320 128 0.234375 0 ) ( 392 288 128 0.234375 -0.625 ) ( 392 256 128 0.234375 -1.25 ) )
( ( 390 320 128 0.2734375 0 ) ( 390 288 128 0.2734375 -0.625 ) ( 390 256 128 0.2734375 -1.25 ) )
( ( 390 320 126 0.3125 0 ) ( 390 288 126 0.3125 -0.625 ) ( 390 256 126 0.3125 -1.25 ) )
)
}
}
// primitive 1
{
patchDef2
{
"textures/darkmod/metal/flat/copper_old_oxidised"
( 9 3 0 0 0 )
(
( ( 398 320 126 0 0 ) ( 398 288 126 0 -0.625 ) ( 398 256 126 0 -1.25 ) )
( ( 398 320 124 0.0390625 0 ) ( 398 288 124 0.0390625 -0.625 ) ( 398 256 124 0.0390625 -1.25 ) )
( ( 400 320 124 0.078125 0 ) ( 400 288 124 0.078125 -0.625 ) ( 400 256 124 0.078125 -1.25 ) )
( ( 402 320 124 0.1171875 0 ) ( 402 288 124 0.1171875 -0.625 ) ( 402 256 124 0.1171875 -1.25 ) )
( ( 402 320 126 0.15625 0 ) ( 402 288 126 0.15625 -0.625 ) ( 402 256 126 0.15625 -1.25 ) )
( ( 402 320 128 0.1953125 0 ) ( 402 288 128 0.1953125 -0.625 ) ( 402 256 128 0.1953125 -1.25 ) )
( ( 400 320 128 0.234375 0 ) ( 400 288 128 0.234375 -0.625 ) ( 400 256 128 0.234375 -1.25 ) )
( ( 398 320 128 0.2734375 0 ) ( 398 288 128 0.2734375 -0.625 ) ( 398 256 128 0.2734375 -1.25 ) )
( ( 398 320 126 0.3125 0 ) ( 398 288 126 0.3125 -0.625 ) ( 398 256 126 0.3125 -1.25 ) )
)
}
}
// primitive 2
{
patchDef2
{
"textures/darkmod/metal/flat/copper_old_oxidised"
( 9 3 0 0 0 )
(
( ( 406 320 126 0 0 ) ( 406 288 126 0 -0.625 ) ( 406 256 126 0 -1.25 ) )
( ( 406 320 124 0.0390625 0 ) ( 406 288 124 0.0390625 -0.625 ) ( 406 256 124 0.0390625 -1.25 ) )
( ( 408 320 124 0.078125 0 ) ( 408 288 124 0.078125 -0.625 ) ( 408 256 124 0.078125 -1.25 ) )
( ( 410 320 124 0.1171875 0 ) ( 410 288 124 0.1171875 -0.625 ) ( 410 256 124 0.1171875 -1.25 ) )
( ( 410 320 126 0.15625 0 ) ( 410 288 126 0.15625 -0.625 ) ( 410 256 126 0.15625 -1.25 ) )
( ( 410 320 128 0.1953125 0 ) ( 410 288 128 0.1953125 -0.625 ) ( 410 256 128 0.1953125 -1.25 ) )
( ( 408 320 128 0.234375 0 ) ( 408 288 128 0.234375 -0.625 ) ( 408 256 128 0.234375 -1.25 ) )
( ( 406 320 128 0.2734375 0 ) ( 406 288 128 0.2734375 -0.625 ) ( 406 256 128 0.2734375 -1.25 ) )
( ( 406 320 126 0.3125 0 ) ( 406 288 126 0.3125 -0.625 ) ( 406 256 126 0.3125 -1.25 ) )
)
}
}
// primitive 3
{
patchDef2
{
"textures/darkmod/metal/flat/copper_old_oxidised"
( 9 3 0 0 0 )
(
( ( 414 320 126 0 0 ) ( 414 288 126 0 -0.625 ) ( 414 256 126 0 -1.25 ) )
( ( 414 320 124 0.0390625 0 ) ( 414 288 124 0.0390625 -0.625 ) ( 414 256 124 0.0390625 -1.25 ) )
( ( 416 320 124 0.078125 0 ) ( 416 288 124 0.078125 -0.625 ) ( 416 256 124 0.078125 -1.25 ) )
( ( 418 320 124 0.1171875 0 ) ( 418 288 124 0.1171875 -0.625 ) ( 418 256 124 0.1171875 -1.25 ) )
( ( 418 320 126 0.15625 0 ) ( 418 288 126 0.15625 -0.625 ) ( 418 256 126 0.15625 -1.25 ) )
( ( 418 320 128 0.1953125 0 ) ( 418 288 128 0.1953125 -0.625 ) ( 418 256 128 0.1953125 -1.25 ) )
( ( 416 320 128 0.234375 0 ) ( 416 288 128 0.234375 -0.625 ) ( 416 256 128 0.234375 -1.25 ) )
( ( 414 320 128 0.2734375 0 ) ( 414 288 128 0.2734375 -0.625 ) ( 414 256 128 0.2734375 -1.25 ) )
( ( 414 320 126 0.3125 0 ) ( 414 288 126 0.3125 -0.625 ) ( 414 256 126 0.3125 -1.25 ) )
)
}
}
// primitive 4
{
patchDef2
{
"textures/darkmod/metal/flat/copper_old_oxidised"
( 9 3 0 0 0 )
(
( ( 422 320 126 0 0 ) ( 422 288 126 0 -0.625 ) ( 422 256 126 0 -1.25 ) )
( ( 422 320 124 0.0390625 0 ) ( 422 288 124 0.0390625 -0.625 ) ( 422 256 124 0.0390625 -1.25 ) )
( ( 424 320 124 0.078125 0 ) ( 424 288 124 0.078125 -0.625 ) ( 424 256 124 0.078125 -1.25 ) )
( ( 426 320 124 0.1171875 0 ) ( 426 288 124 0.1171875 -0.625 ) ( 426 256 124 0.1171875 -1.25 ) )
( ( 426 320 126 0.15625 0 ) ( 426 288 126 0.15625 -0.625 ) ( 426 256 126 0.15625 -1.25 ) )
( ( 426 320 128 0.1953125 0 ) ( 426 288 128 0.1953125 -0.625 ) ( 426 256 128 0.1953125 -1.25 ) )
( ( 424 320 128 0.234375 0 ) ( 424 288 128 0.234375 -0.625 ) ( 424 256 128 0.234375 -1.25 ) )
( ( 422 320 128 0.2734375 0 ) ( 422 288 128 0.2734375 -0.625 ) ( 422 256 128 0.2734375 -1.25 ) )
( ( 422 320 126 0.3125 0 ) ( 422 288 126 0.3125 -0.625 ) ( 422 256 126 0.3125 -1.25 ) )
)
}
}
// primitive 5
{
patchDef2
{
"textures/darkmod/metal/flat/copper_old_oxidised"
( 9 3 0 0 0 )
(
( ( 430 320 126 0 0 ) ( 430 288 126 0 -0.625 ) ( 430 256 126 0 -1.25 ) )
( ( 430 320 124 0.0390625 0 ) ( 430 288 124 0.0390625 -0.625 ) ( 430 256 124 0.0390625 -1.25 ) )
( ( 432 320 124 0.078125 0 ) ( 432 288 124 0.078125 -0.625 ) ( 432 256 124 0.078125 -1.25 ) )
( ( 434 320 124 0.1171875 0 ) ( 434 288 124 0.1171875 -0.625 ) ( 434 256 124 0.1171875 -1.25 ) )
( ( 434 320 126 0.15625 0 ) ( 434 288 126 0.15625 -0.625 ) ( 434 256 126 0.15625 -1.25 ) )
( ( 434 320 128 0.1953125 0 ) ( 434 288 128 0.1953125 -0.625 ) ( 434 256 128 0.1953125 -1.25 ) )
( ( 432 320 128 0.234375 0 ) ( 432 288 128 0.234375 -0.625 ) ( 432 256 128 0.234375 -1.25 ) )
( ( 430 320 128 0.2734375 0 ) ( 430 288 128 0.2734375 -0.625 ) ( 430 256 128 0.2734375 -1.25 ) )
( ( 430 320 126 0.3125 0 ) ( 430 288 126 0.3125 -0.625 ) ( 430 256 126 0.3125 -1.25 ) )
)
}
}
// primitive 6
{
patchDef2
{
"textures/darkmod/metal/flat/copper_old_oxidised"
( 9 3 0 0 0 )
(
( ( 438 320 126 0 0 ) ( 438 288 126 0 -0.625 ) ( 438 256 126 0 -1.25 ) )
( ( 438 320 124 0.0390625 0 ) ( 438 288 124 0.0390625 -0.625 ) ( 438 256 124 0.0390625 -1.25 ) )
( ( 440 320 124 0.078125 0 ) ( 440 288 124 0.078125 -0.625 ) ( 440 256 124 0.078125 -1.25 ) )
( ( 442 320 124 0.1171875 0 ) ( 442 288 124 0.1171875 -0.625 ) ( 442 256 124 0.1171875 -1.25 ) )
( ( 442 320 126 0.15625 0 ) ( 442 288 126 0.15625 -0.625 ) ( 442 256 126 0.15625 -1.25 ) )
( ( 442 320 128 0.1953125 0 ) ( 442 288 128 0.1953125 -0.625 ) ( 442 256 128 0.1953125 -1.25 ) )
( ( 440 320 128 0.234375 0 ) ( 440 288 128 0.234375 -0.625 ) ( 440 256 128 0.234375 -1.25 ) )
( ( 438 320 128 0.2734375 0 ) ( 438 288 128 0.2734375 -0.625 ) ( 438 256 128 0.2734375 -1.25 ) )
( ( 438 320 126 0.3125 0 ) ( 438 288 126 0.3125 -0.625 ) ( 438 256 126 0.3125 -1.25 ) )
)
}
}
}
// entity 87
{
"classname" "atdm:cagelight_greenmetal"
"name" "atdm_cagelight_greenmetal_9"
"origin" "1024 272 256"
"light_center" "0 0 -8"
"light_radius" "260 260 260"
"model" "models/mapobjects/lights/cagelight/cagelight.ase"
"s_shader" "light_flicker_104"
}
// entity 88
{
"classname" "atdm:cagelight_greenmetal"
"name" "atdm_cagelight_greenmetal_10"
"origin" "0 256 256"
"light_center" "0 0 -8"
"light_radius" "260 260 260"
"model" "models/mapobjects/lights/cagelight/cagelight.ase"
"s_shader" "light_flicker_104"
}
bug3429.map (82,753 bytes)   

Activities

Springheel

Springheel

24.05.2013 01:13

administrator   ~0005499

Just tried to reproduce this in the same area, but wasn't able to.
grayman

grayman

05.06.2013 17:49

viewer   ~0005529

When you say they were searching for you, how did they know to search?

Did they spot you, then you went and hid?

Or were they searching the area for some other reason, for example you fired a noisemaker at them?
Springheel

Springheel

05.06.2013 22:04

administrator   ~0005530

They spotted me, and then I hid.
grayman

grayman

29.06.2013 19:42

viewer   ~0005619

I created a map (attached) and ran around in God mode, letting the 4 guards chase me. I was often able to escape them and go into hiding. I couldn't reproduce the problem of them thinking they saw me when they really couldn't.

Perhaps there's some other factor in Beleaguered Fence that caused the problem, but at its core, the function of correctly spotting or not spotting the player while searching for him seems to be working correctly.

Issue History

Date Modified Username Field Change
24.05.2013 01:03 Springheel New Issue
24.05.2013 01:13 Springheel Reproducibility have not tried => random
24.05.2013 01:13 Springheel Note Added: 0005499
05.06.2013 17:49 grayman Note Added: 0005529
05.06.2013 17:50 grayman Assigned To => grayman
05.06.2013 17:50 grayman Status new => assigned
05.06.2013 17:50 grayman Status assigned => feedback
05.06.2013 22:04 Springheel Note Added: 0005530
05.06.2013 22:04 Springheel Status feedback => assigned
29.06.2013 19:39 grayman File Added: bug3429.map
29.06.2013 19:42 grayman Note Added: 0005619
07.07.2013 22:17 grayman Status assigned => feedback
14.12.2014 14:16 Springheel Status feedback => closed
14.12.2014 14:16 Springheel Resolution open => fixed