View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003444 | The Dark Mod | AI | public | 09.06.2013 00:37 | 18.06.2013 16:17 |
Reporter | Springheel | Assigned To | Springheel | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.00 | ||||
Summary | 0003444: tdm_ai_commander_greeting_to_inferior_guard not being used | ||||
Description | We have barks that are designed to be used when high rank characters greet low rank guards, that aren't currently being used. I've created a vocal def called "snd_greeting_noble_to_guard" | ||||
Tags | No tags attached. | ||||
I'm also creating "snd_greeting_noble_to_civilian", for another bark that isn't being used...similar to above, for high-rank AI greeting low rank civilians. | |
Well, what do you know. Both those vocal defs already exist, but only for the pro vocals. Maybe they already work then, and just need to be added to the other vocal sets. Not sure how it's working currently though, since I don't believe rank was around when we made that vocal set. The vocals should apply to all high-ranking characters, not just nobles. |
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The code uses both sounds. | |
Date Modified | Username | Field | Change |
---|---|---|---|
09.06.2013 00:37 | Springheel | New Issue | |
09.06.2013 11:40 | Springheel | Note Added: 0005545 | |
09.06.2013 12:20 | Springheel | Note Added: 0005546 | |
09.06.2013 14:55 | Springheel | Note Edited: 0005546 | |
12.06.2013 18:05 | grayman | Note Added: 0005559 | |
18.06.2013 16:17 | Springheel | Status | new => resolved |
18.06.2013 16:17 | Springheel | Resolution | open => fixed |
18.06.2013 16:17 | Springheel | Assigned To | => Springheel |