View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0003468||The Dark Mod||AI||public||01.07.2013 01:17||06.07.2013 02:20|
|Priority||normal||Severity||normal||Reproducibility||have not tried|
|Product Version||TDM 2.00|
|Target Version||TDM 2.00||Fixed in Version||TDM 2.00|
|Summary||0003468: Zombies kneel while searching|
|Description||Zombies use the same animations and search behaviour as other humanoids. I saw a zombie kneel down while searching for me, and it just felt wrong (oddly, I don't recall even seeing a revenant doing that).|
Is there an easy way to turn this behaviour off? If not, I could replace the kneeling animation with something else.
|Tags||No tags attached.|
|I've added the following line to undead_zombie.def. That will eliminate the immediate problem for now.|
That's probably a good long-term solution.
The alternative, which requires a code change, is to add a new spawnarg:
"can_kneel" "1" - default
"can_kneel" "0" - don't kneel
And I have seen revenants kneel, so they should get the same treatment as zombies.
Does it bother you when revenants kneel? They're supposed to be intelligent, so I could see it making sense for them to do that. It just doesn't work with unintelligent creatures, like zombies, since the animation clearly looks like the creature is carefully examining the ground.
|If they're intelligent, then it's fine.|
|01.07.2013 01:17||Springheel||New Issue|
|02.07.2013 16:49||Springheel||Note Added: 0005623|
|05.07.2013 18:49||grayman||Note Added: 0005638|
|05.07.2013 19:19||Springheel||Note Added: 0005639|
|05.07.2013 19:20||Springheel||Note Edited: 0005639||View Revisions|
|05.07.2013 19:20||grayman||Note Added: 0005640|
|06.07.2013 02:20||Springheel||Status||new => resolved|
|06.07.2013 02:20||Springheel||Resolution||open => fixed|
|06.07.2013 02:20||Springheel||Assigned To||=> Springheel|
|06.07.2013 02:20||Springheel||Fixed in Version||=> TDM 2.00|