View Issue Details

IDProjectCategoryView StatusLast Update
0003497The Dark ModSoundpublic18.08.2013 00:26
ReporterSpringheel Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status resolvedResolutionfixed 
Product VersionTDM 2.00 
Target VersionTDM 2.00Fixed in VersionTDM 2.00 
Summary0003497: Need snd_state5 vocal
DescriptionThis bark will be played during a delay when the AI is preparing to go to combat mode. Should be short and sound kind of surprised, like he saw the player suddenly step out of a shadow.

TagsNo tags attached.
Attached Files
tdm_game01.pk4 (2,518,814 bytes)

Activities

grayman

grayman

20.07.2013 16:50

viewer   ~0005821

Shouldn't it be snd_alert5?
Springheel

Springheel

20.07.2013 20:44

administrator   ~0005835

Quite right.
Springheel

Springheel

21.07.2013 01:26

administrator   ~0005846

Finished pro--other 3 will have to wait until tomorrow.
Springheel

Springheel

21.07.2013 14:32

administrator   ~0005848

Done. Gave it a priority the same as snd_alert4.
Springheel

Springheel

22.07.2013 20:57

administrator   ~0005864

Last edited: 22.07.2013 20:58

I've made snd_alert5 for all the vocal barks...is the code looking for that yet or is it still using snd_alert1? I'm not hearing the barks I expected, and just want to make sure I haven't done something incorrectly.

grayman

grayman

22.07.2013 21:33

viewer   ~0005865

Last edited: 22.07.2013 21:34

I attached a tdm_game01.pk4 that uses "snd_alert5".

I'm doing final testing for several issues, and will probably commit everything this evening.

I'll be caught up with my 2.0 issues at that point, unless we decide to do something for 0003492.

grayman

grayman

23.07.2013 02:18

viewer   ~0005870

Committed the DLL to SVN.

Issue History

Date Modified Username Field Change
19.07.2013 17:28 Springheel New Issue
19.07.2013 17:28 Springheel Status new => assigned
19.07.2013 17:28 Springheel Assigned To => Springheel
20.07.2013 16:50 grayman Note Added: 0005821
20.07.2013 20:44 Springheel Note Added: 0005835
21.07.2013 01:26 Springheel Note Added: 0005846
21.07.2013 14:32 Springheel Note Added: 0005848
21.07.2013 14:32 Springheel Status assigned => resolved
21.07.2013 14:32 Springheel Fixed in Version => TDM 2.00
21.07.2013 14:32 Springheel Resolution open => fixed
22.07.2013 20:55 Springheel Assigned To Springheel => grayman
22.07.2013 20:55 Springheel Status resolved => new
22.07.2013 20:57 Springheel Note Added: 0005864
22.07.2013 20:58 Springheel Note Edited: 0005864
22.07.2013 21:28 grayman File Added: tdm_game01.pk4
22.07.2013 21:33 grayman Note Added: 0005865
22.07.2013 21:34 grayman Note Edited: 0005865
23.07.2013 02:18 grayman Note Added: 0005870
23.07.2013 02:18 grayman Status new => feedback
18.08.2013 00:26 Springheel Status feedback => resolved