View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003505 | The Dark Mod | AI | public | 28.07.2013 00:12 | 04.08.2013 17:28 |
Reporter | grayman | Assigned To | grayman | ||
Priority | none | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.00 | ||||
Target Version | TDM 2.00 | Fixed in Version | TDM 2.00 | ||
Summary | 0003505: Create 'no_alert_idle' spawnarg | ||||
Description | If set, an AI will still accumulate evidence of intruders, but he will not enter Alert Idle, where he draws his weapon. If he's coming down from Agitated Searching or Combat, he will continue to bark his Alert-Idle-appropriate rampdown bark. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
28.07.2013 00:12 | grayman | New Issue | |
28.07.2013 00:12 | grayman | Status | new => assigned |
28.07.2013 00:12 | grayman | Assigned To | => grayman |
04.08.2013 17:28 | grayman | Note Added: 0005961 | |
04.08.2013 17:28 | grayman | Status | assigned => resolved |
04.08.2013 17:28 | grayman | Resolution | open => fixed |
04.08.2013 17:28 | grayman | Fixed in Version | => TDM 2.00 |
04.08.2013 17:28 | grayman | Target Version | => TDM 2.00 |