View Issue Details

IDProjectCategoryView StatusLast Update
0003517The Dark ModDef / Setuppublic06.09.2013 16:53
ReporterSpringheel Assigned ToSpringheel  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status resolvedResolutionfixed 
Product VersionTDM 2.00 
Target VersionTDM 2.00Fixed in VersionTDM 2.00 
Summary0003517: Player water impact makes too much noise
DescriptionI reported this in Solar Escape...even crouching I could not fall into the water without significantly alerting nearby AI.

I also noticed that jumping into the water in The Outpost can send guards inside the castle to Level 3 alert.

Sotha has reported concerns with falling into water sounds as well.

We should test this further.
TagsNo tags attached.

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Springheel

Springheel

17.08.2013 21:44

administrator   ~0006039

Ok, after the recent changes to jumping, this seems to be less of a problem. I tested in Outpost, and stepping off the bridge into the water, even with a guard right by the window, only caused a Level 2 alert.

Issue History

Date Modified Username Field Change
12.08.2013 19:22 Springheel New Issue
12.08.2013 19:23 Springheel Assigned To => Springheel
12.08.2013 19:23 Springheel Status new => feedback
12.08.2013 19:23 Springheel Description Updated
17.08.2013 21:44 Springheel Note Added: 0006039
17.08.2013 21:44 Springheel Status feedback => assigned
18.08.2013 00:25 Springheel Status assigned => feedback
06.09.2013 16:52 Springheel Status feedback => resolved
06.09.2013 16:52 Springheel Resolution open => fixed
06.09.2013 16:53 Springheel Fixed in Version => TDM 2.00