View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003554 | The Dark Mod | Objectives | public | 14.09.2013 02:55 | 14.09.2013 16:17 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.00 | ||||
Target Version | TDM 2.00 | Fixed in Version | TDM 2.00 | ||
Summary | 0003554: atdm:target_setobjective_component_state doesn't work | ||||
Description | atdm:target_setobjective_component_state uses the spawnarg "obj_idN" "O,C" where O = objective number and C = component number The code doesn't correctly parse the string "O,C", and ends up setting both the objective number and component number to the objective number. In my test, the string "6,2", which is supposed to change the state of the second component of the sixth objective, instead tries to change the state of the sixth component of the sixth objective, which doesn't exist, so the attempt fails. This entity has not yet been used in a mission, and though it's been broken forever, and this is not a 2.0-specific problem, I need it for Home Again, so it needs to be fixed in 2.00. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
14.09.2013 02:55 | grayman | New Issue | |
14.09.2013 02:55 | grayman | Status | new => assigned |
14.09.2013 02:55 | grayman | Assigned To | => grayman |
14.09.2013 03:00 | grayman | Description Updated | |
14.09.2013 16:17 | grayman | Note Added: 0006178 | |
14.09.2013 16:17 | grayman | Status | assigned => resolved |
14.09.2013 16:17 | grayman | Resolution | open => fixed |
14.09.2013 16:17 | grayman | Fixed in Version | => TDM 2.00 |