View Issue Details

IDProjectCategoryView StatusLast Update
0000362The Dark ModMappingpublic06.10.2017 01:23
Reportertels Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status feedbackResolutionopen 
Product VersionSVN 
Summary0000362: Water does not slow down arrows
DescriptionCreate a large room, then either put in a water tank, or a water wall separating the room into two halves.

Shoot an arrow in the water and notice how it just flies as if the water wasn't there.
TagsNo tags attached.

Activities

Ishtvan

Ishtvan

29.04.2008 04:46

developer   ~0001173

I tested this in test_water and it worked, water did slow down the arrows. How are you creating your water tanks? Is it a func_liquid with default viscosity? Probably a problem with the default viscosity/density settings.
tels

tels

04.05.2008 13:43

developer   ~0001193

I cannot test this right now, will have a go next week.
nbohr1more

nbohr1more

06.10.2017 01:23

developer   ~0009408

Still an issue in 2.06.

Map test/water_speed

Shoot an arrow at the water with low murk.

Watch as it doesn't seems to slow down.

I'm not sure how much slower the water is supposed to make it though.

Issue History

Date Modified Username Field Change
10.10.2007 20:45 tels New Issue
29.04.2008 04:46 Ishtvan Note Added: 0001173
29.04.2008 05:24 greebo Status new => feedback
29.04.2008 17:05 greebo Severity major => minor
04.05.2008 13:43 tels Note Added: 0001193
06.10.2017 01:23 nbohr1more Note Added: 0009408