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IDProjectCategoryView StatusLast Update
0003700The Dark ModPhysicspublic24.11.2017 16:36
Reportergrayman Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
Product VersionTDM 2.01 
Summary0003700: Player and AI affect dangling rope differently
DescriptionWhen an AI bumps into a dangling rope, the rope swings for a few moments.

When the player bumps into a dangling rope, the rope doesn't start swinging.

It should.

If starting it swinging interferes with grabbing the rope and climbing, then "start swinging" must recognize that the player doesn't intend to climb the rope. Perhaps the Player origin must pass the rope origin horizontally to cause the swinging.
TagsNo tags attached.

Activities

Springheel

Springheel

26.03.2014 20:26

administrator   ~0006468

As long as it doesn't interfere with climbing, it would actually be positive if the rope swung when the player grabbed onto it to climb--it would give the player a sense of weight.
grayman

grayman

26.03.2014 21:27

administrator   ~0006469

Yeah, I noticed that in NuThief and was thinking of looking into it for us.

Issue History

Date Modified Username Field Change
26.03.2014 15:25 grayman New Issue
26.03.2014 15:25 grayman Status new => assigned
26.03.2014 15:25 grayman Assigned To => grayman
26.03.2014 20:26 Springheel Note Added: 0006468
26.03.2014 21:27 grayman Note Added: 0006469
24.11.2017 16:36 grayman Assigned To grayman =>
24.11.2017 16:36 grayman Status assigned => new