View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003733 | The Dark Mod | GUI | public | 21.05.2014 20:06 | 02.08.2014 20:57 |
Reporter | grayman | Assigned To | grayman | ||
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.01 | ||||
Target Version | TDM 2.03 | Fixed in Version | TDM 2.03 | ||
Summary | 0003733: Main Menu and Load/Save screens should show current campaign/mission | ||||
Description | Both the Main Menu and the Load/Save screens should display the current campaign and mission (or just mission if it's not part of a campaign). This makes it more clear to the player which mission he's loading a savegame from, if that's what he wants to do. "New Mission" would also have a fuller meaning, since the use of 'new' implies the player is leaving the 'current' mission behind. | ||||
Tags | No tags attached. | ||||
Added the campaign and mission titles to the main menu, the main ingame menu, and the load/save menu. Rev. 6078: ModInfo.cpp ModInfo.h Game_local.cpp AI_pathing.cpp Rev. 13938: mainmenu_defs.gui mainmenu_main.gui mainmenu_main_ingame.gui mainmenu_loadsave.gui |
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Date Modified | Username | Field | Change |
---|---|---|---|
21.05.2014 20:06 | grayman | New Issue | |
08.07.2014 14:23 | grayman | Assigned To | => grayman |
08.07.2014 14:23 | grayman | Status | new => assigned |
02.08.2014 20:57 | grayman | Note Added: 0006820 | |
02.08.2014 20:57 | grayman | Status | assigned => resolved |
02.08.2014 20:57 | grayman | Resolution | open => fixed |
02.08.2014 20:57 | grayman | Fixed in Version | => TDM 2.03 |