View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003751 | The Dark Mod | Textures | public | 11.06.2014 01:12 | 11.08.2017 18:08 |
| Reporter | Springheel | Assigned To | Springheel | ||
| Priority | normal | Severity | normal | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Summary | 0003751: Make new material shaders | ||||
| Description | There are many prop model textures that would be very suitable for mapping. Make new material shaders so they show up in the right folders. | ||||
| Tags | No tags attached. | ||||
| Wood is done. New darkmod/other folder made for tiling prop textures that don't fit elsewhere. | |
| Oh, check out the scale keyword for rotating and flipping existing textures. Makes it easy to increase the variety of use by rotating wood grain, etc. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 11.06.2014 01:12 | Springheel | New Issue | |
| 11.06.2014 01:12 | Springheel | Status | new => assigned |
| 11.06.2014 01:12 | Springheel | Assigned To | => Springheel |
| 22.07.2014 13:29 | Springheel | Note Added: 0006783 | |
| 22.07.2014 13:55 | Springheel | Note Added: 0006785 | |
| 11.08.2017 18:08 | Springheel | Status | assigned => closed |
| 11.08.2017 18:08 | Springheel | Resolution | open => fixed |