View Issue Details

IDProjectCategoryView StatusLast Update
0003751The Dark ModTexturespublic11.08.2017 18:08
ReporterSpringheel Assigned ToSpringheel  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionfixed 
Summary0003751: Make new material shaders
DescriptionThere are many prop model textures that would be very suitable for mapping. Make new material shaders so they show up in the right folders.
TagsNo tags attached.

Activities

Springheel

Springheel

22.07.2014 13:29

administrator   ~0006783

Wood is done. New darkmod/other folder made for tiling prop textures that don't fit elsewhere.
Springheel

Springheel

22.07.2014 13:55

administrator   ~0006785

Oh, check out the scale keyword for rotating and flipping existing textures. Makes it easy to increase the variety of use by rotating wood grain, etc.

Issue History

Date Modified Username Field Change
11.06.2014 01:12 Springheel New Issue
11.06.2014 01:12 Springheel Status new => assigned
11.06.2014 01:12 Springheel Assigned To => Springheel
22.07.2014 13:29 Springheel Note Added: 0006783
22.07.2014 13:55 Springheel Note Added: 0006785
11.08.2017 18:08 Springheel Status assigned => closed
11.08.2017 18:08 Springheel Resolution open => fixed