View Issue Details

IDProjectCategoryView StatusLast Update
0003765The Dark ModDesign/Codingpublic18.07.2014 19:07
ReporterSteveL Assigned ToSteveL  
PrioritylowSeverityfeatureReproducibilityhave not tried
Status resolvedResolutionfixed 
Product VersionTDM 2.02 
Target VersionTDM 2.03Fixed in VersionTDM 2.03 
Summary0003765: Add a script event for lights GetShader() to complement existing SetShader()
DescriptionScripts can change a light shader but not find out what shader is currently in use. That severely limits the usefulness of being able to set the shader.
TagsNo tags attached.

Relationships

related to 0003752 resolvedSteveL Let entity lights use shadowlights and blendlights 

Activities

SteveL

SteveL

18.07.2014 19:07

reporter   ~0006735

at rev 6061

Issue History

Date Modified Username Field Change
23.06.2014 18:13 SteveL New Issue
23.06.2014 18:13 SteveL Status new => assigned
23.06.2014 18:13 SteveL Assigned To => SteveL
23.06.2014 18:14 SteveL Relationship added related to 0003752
18.07.2014 19:07 SteveL Note Added: 0006735
18.07.2014 19:07 SteveL Status assigned => resolved
18.07.2014 19:07 SteveL Fixed in Version => TDM 2.03
18.07.2014 19:07 SteveL Resolution open => fixed