View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003765 | The Dark Mod | Design/Coding | public | 23.06.2014 18:13 | 18.07.2014 19:07 |
Reporter | SteveL | Assigned To | SteveL | ||
Priority | low | Severity | feature | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Product Version | TDM 2.02 | ||||
Target Version | TDM 2.03 | Fixed in Version | TDM 2.03 | ||
Summary | 0003765: Add a script event for lights GetShader() to complement existing SetShader() | ||||
Description | Scripts can change a light shader but not find out what shader is currently in use. That severely limits the usefulness of being able to set the shader. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
23.06.2014 18:13 | SteveL | New Issue | |
23.06.2014 18:13 | SteveL | Status | new => assigned |
23.06.2014 18:13 | SteveL | Assigned To | => SteveL |
23.06.2014 18:14 | SteveL | Relationship added | related to 0003752 |
18.07.2014 19:07 | SteveL | Note Added: 0006735 | |
18.07.2014 19:07 | SteveL | Status | assigned => resolved |
18.07.2014 19:07 | SteveL | Fixed in Version | => TDM 2.03 |
18.07.2014 19:07 | SteveL | Resolution | open => fixed |