View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003765 | The Dark Mod | Design/Coding | public | 23.06.2014 18:13 | 18.07.2014 19:07 |
| Reporter | SteveL | Assigned To | SteveL | ||
| Priority | low | Severity | feature | Reproducibility | have not tried |
| Status | resolved | Resolution | fixed | ||
| Product Version | TDM 2.02 | ||||
| Target Version | TDM 2.03 | Fixed in Version | TDM 2.03 | ||
| Summary | 0003765: Add a script event for lights GetShader() to complement existing SetShader() | ||||
| Description | Scripts can change a light shader but not find out what shader is currently in use. That severely limits the usefulness of being able to set the shader. | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 23.06.2014 18:13 | SteveL | New Issue | |
| 23.06.2014 18:13 | SteveL | Status | new => assigned |
| 23.06.2014 18:13 | SteveL | Assigned To | => SteveL |
| 23.06.2014 18:14 | SteveL | Relationship added | related to 0003752 |
| 18.07.2014 19:07 | SteveL | Note Added: 0006735 | |
| 18.07.2014 19:07 | SteveL | Status | assigned => resolved |
| 18.07.2014 19:07 | SteveL | Fixed in Version | => TDM 2.03 |
| 18.07.2014 19:07 | SteveL | Resolution | open => fixed |