View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003803 | The Dark Mod | Coding | public | 28.07.2014 21:52 | 08.08.2014 04:39 |
Reporter | AluminumHaste | Assigned To | grayman | ||
Priority | normal | Severity | crash | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | x86 | OS | Windows 7 | OS Version | Ultimate |
Product Version | SVN | ||||
Target Version | TDM 2.03 | Fixed in Version | TDM 2.03 | ||
Summary | 0003803: Game Crashes when using flash/explosive mines | ||||
Description | Trying to record a let's play of Ulysses, but everytime I arm and drop a mine, I will hear it arm, then after 2 seconds or so, TDM crashes. SVN build. I deleted the binaries, cleaned up the solution in VS2010 and built the binaries again. Still crashing. Tried a debug version, got stack http://i947.photobucket.com/albums/ad313/AluminumHaste/Untitled_zpsa6cb8efc.png | ||||
Steps To Reproduce | Update to latest SVN Update to latest source Build binaries from source. Run the game, drop a mine, game crashes. | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
Check this in 2.02, to be sure it runs okay there. Supposedly, it does. | |
Works in 2.02 | |
I tried SVN with my mine test map and everything works fine. I'd like a savegame at the point where the player has mines. I started playing, but it's clear as I struggle to get out of the cell that it's going to take a while until I can get out, find mines, and reproduce the problem, and I don't have that kind of time. Do NOT build your own binaries. Use the ones in SVN, otherwise I prolly won't be able to use the savegame. |
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Okay, savegame attached with SVN binaries. You will load the game on a bookshelf, just activate the mine to drop it, and for me, about 5 seconds after it activates, TDM crashes. |
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I wiped my binaries and updated so I'd have the same as you. I can't reproduce the problem. The mines land, arm, and sit there until someone walks on them. Maybe some of your support files are missing or corrupted. Do you know anyone else who's experienced the problem? |
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I found the issue sort of, as long as logging is turned off in darkmod.ini, then it works fine. If I turn this all on: LogFile=Darkmod.log LogError=1 LogBegin=1 LogEnd=1 LogDebug=1 LogWarning=1 LogInfo=1 LogClass_INIT=1 LogClass_MISC=1 LogClass_SYSTEM=1 LogClass_FROBBING=1 LogClass_AI=1 LogClass_SOUND=1 LogClass_FUNCTION=1 LogClass_ENTITY=1 LogClass_INVENTORY=1 LogClass_LIGHT=1 LogClass_WEAPON=1 LogClass_MATH=1 LogClass_STIM_RESPONSE=1 LogClass_OBJECTIVES=1 LogClass_DIFFICULTY=1 LogClass_FRAME=1 LogClass_LOCKPICK=1 LogClass_CONVERSATION=1 LogClass_MAINMENU=1 LogClass_AAS=1 LogClass_STATE=1 Then it crashes. |
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Holy crap! When I turn them all on, it crashes, but it does so in a place where I can't tell what the heck it's trying to do. There's very little stack trace. Why are you turning all those on? |
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SYSTEM + INFO is causing the crash. Probably a bad string asking to be written. Narrowing it down. |
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When debugging log statements were turned on, a variable was being used before it was initialized. Rev. 6081: Projectile.cpp |
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I usually leave all logging on, when I'm testing new code and binaries, I like having some sort of log to keep track of crashing. This would probably explain the crashes I have been getting all this time, that you guys never seem to get. |
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That was true in this case. Your performance must be miserable, though, with all those lines being written to the log file. |
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I had not noticed really lol. i7 4770k and a GeForce GTX 780ti will do that. |
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Date Modified | Username | Field | Change |
---|---|---|---|
28.07.2014 21:52 | AluminumHaste | New Issue | |
28.07.2014 21:52 | AluminumHaste | Status | new => assigned |
28.07.2014 21:52 | AluminumHaste | Assigned To | => grayman |
29.07.2014 00:18 | grayman | Note Added: 0006813 | |
29.07.2014 01:25 | AluminumHaste | Note Added: 0006814 | |
07.08.2014 14:58 | grayman | Note Added: 0006829 | |
07.08.2014 17:56 | AluminumHaste | File Added: savegames.zip | |
07.08.2014 17:59 | AluminumHaste | Note Added: 0006830 | |
07.08.2014 18:12 | grayman | Note Added: 0006831 | |
07.08.2014 18:30 | AluminumHaste | Note Added: 0006832 | |
07.08.2014 23:12 | grayman | Note Added: 0006833 | |
07.08.2014 23:25 | grayman | Note Added: 0006834 | |
08.08.2014 00:14 | grayman | Note Added: 0006835 | |
08.08.2014 00:14 | grayman | Status | assigned => resolved |
08.08.2014 00:14 | grayman | Resolution | open => fixed |
08.08.2014 00:14 | grayman | Fixed in Version | => TDM 2.03 |
08.08.2014 01:55 | AluminumHaste | Note Added: 0006838 | |
08.08.2014 02:37 | grayman | Note Added: 0006839 | |
08.08.2014 04:39 | AluminumHaste | Note Added: 0006840 |